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#281
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Very cool. I was wondering when this aspect of the sim might show up... I know Oleg had talked about it years ago but I had wondered if it had fallen by the wayside. The tank thing isn't as exciting to me as the controllable AAA possibilities. We've always discouraged vulching online as it was unfair in some dogfight server environments.... perhaps this may change things as humans can take control and defend the airfield before flying the next sortie.
Interesting possibilities and I think this is an interesting direction to go in. I still want the focus to be on the air... but seeing as the IL-2 series has nearly always been tactically oriented I can only see good things from a better modeled ground war.
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#282
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All of these ground vehicles etc always were going to be part of Storm Of War, now IL-2 Sturmovik Cliffs Of Dover. It's not some kind of sudden wim they're taking off on. |
#283
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Being harassed by a aeroplane in a train..exciting ![]() |
#284
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My fiction sure beats other people's fiction i'd say ![]() Also, this: Quote:
Not to mention that the "WTH?! Tanks?!" outcries prevent many from noticing the obvious: a) That the much-maligned graphics performance finally seems up to par. No slowdowns during explosions or display of particle effects at the (comparatively to air combat) extremely close ranges depicted during the ground combat demo b) That the sounds seem to be getting better and better. So, in others words ![]() ![]() |
#285
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with the advanced articulated skeletal models they did devellop for human figures (remember the video of the pilot climbing in/out of the cockpit ?) there will be some significant improved detail in human figures moving, eg pilots and crew in aircraft, and drivers in tanks/vehicles, but no actual 1e person shooter elemnt thats at least how i remember it
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children Last edited by zapatista; 02-25-2012 at 05:52 AM. |
#286
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#287
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- germans used mobile flack units on train wagons in france - some tanks were stationed in various positions near the south coast, in order to repel a possible invasion force. currently no need to have them moving, but destroying them could create points for the attacker - BoM will be land based with a major land battle component, this obviously is their main purpose of now working on this element - landing your damaged spitfire in a field, walking to a nearby vehicle and taking control of it to drive back to the nearest airfield is now almost possible - user created missions on the current BoB maps have already included scenarios where the germans succesfully landed troops on brittish soil, in that fictional scenario having control of ground vehicles is already usefull - giving initial limited access to these new features before their main implementation in BoM, will allow bug reports and fine tuning of that elemnt and start generating interrest for it from a wider user base - etc.. ![]()
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children Last edited by zapatista; 02-25-2012 at 05:58 AM. |
#288
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This game is called il2 Cliffs of dover: - Il2 is the famous name everybody knows for creating an incredible realistic flight simulator. That name will draw flyboys. - It is the Battle of britain; Won by spitfires and hurricanes. Bob is known for the air war. - Who buys this game to sit on their ass in a anti-aircraft weapon waiting for 20 minutes for the enemy planes to arrive, or sit in a tank waiting their ass off until a plane arrives??! - The graphics are not that good to have a FPS view on the ground or driving around. And by what I have seen now, the immersion and gameplay is NOOOOO WHERE Neeeaaar (!) what you can do and see in a cockpit of the planes they have created. 1C: Focus on what this game is all about. At least start on a real immersive dynamic campaign! Don't care if you can change the outcome of the war, that would be actually very cool to try. Every airfield has its own number of planes, the planes need to be repaired and so on. Heck I rather want you to make it into an RTS / Flight sime: Base managment, ammo, fuel, ordering parts, fixing damaged spitfires... Rather that than driving a tank waiting 20 minutes for the enemy to arrive. Last edited by nearmiss; 02-25-2012 at 08:03 PM. |
#289
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when we get the patch and it fixes the CTDs, it adds historical FMs and a AI that makes single player worth playing then people(me included) will be much more welcoming to these "other things".
Even if Luthier told us the CTDs have been fixed(why havent they?) and the FMs fixed(again, why cant they?) and the AI improved it would of helped allay peoples worries. They have had almost full year, we should have a working flight sim with historical FMs if nothing else right? On a side note, did the tracers look better in that last vid, less lasers? <------------ positive
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#290
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Tank battle are probably a feature for the next addons (ETO).
Somebody here says: where is the Royal Navy? Sincerly these update are not related at all with the community expectation about the Battle of Britain. Tank battle for the England invasion? May be, but before to disembarc in England we should defeat the Royal Navy and off course (first of all) the Royal Air Force: a flight sim called "Cliffs of Dover"......the Channel. But talking about the Battle of Britain is probably a dead horse. So again, thank you very much for your time, but these update sounds again like a bad joke. |
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