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#71
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yeah, thats ncie and all, but when will you guys release a working aircraift sim. preferably a battle of brittain one, but im not really picky by now....
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#72
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Thank you for the update.
If the ground vehicle aspects were a third party (or even in house) addon at a later stage with a fettled game I would support them. As it is the current position gives me real concern as to the direction the development is going in. As to fundamental realism aspects like tree collision I am encouraged that it will be addressed but again, when things like that are missing and i'm watching a tank battle in the game I've got to wonder if the priorities are right here. Anyway, back to lurking. |
#73
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IMO the answer is no. Sadly.
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#74
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Just my two cents. Last edited by Damixu; 02-24-2012 at 02:15 PM. |
#75
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If I'm totally honest I'm just not interested in the ground warfare element and I think the plot has been lost. There is a massive array of first person shooters out there and I just don't see how this path of development will ever be able to compete with the likes of games like Battlefield.
My interest is the air. My passion is for warbirds. There are a lot of positive comments here so maybe there will be a market for this stuff but personally, I think they should stick to what they do best - and keep the focus of battles in the sky, either air-to-air combat or mud-moving. Sorry BlackSix - I just don't believe this is where 1C's future is with this game and although I'm an avid supporter of all things IL2 and CloD I'm actually getting bored of this. Having said that... I do applaud and personally thank you for your improved communications.
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#76
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Thanks B6 - exciting times me thinks.
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#77
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Also, with a expansion/sequel on the way, modellers would have been working on new aircraft and we know that graphics programmers have been working on the new engine. People here seem to think that the developers dont want to make a flight simulation or have abandoned it, but they are going to want both new customers and potential ones to buy the sequel, so there would be no point in stopping flight development. As other people have said, wait and see for the patch and an official announcement on flight models and then see how the flight aspect is modelled. If you dont like the idea of ground warfare, I'm sure you can ignore it if the flight system is improved. |
#78
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The simulator will not be worse because of the ground stuff become driveable. This is an extra feature. If you don't like it, it's ok, but who's care? Then you don't use it, and done. Why do you think that things can not be developed simultaneously? The core programming and these are two separate part of the game, the guy (guys) who programmed the memory leak problem, still working on their own tasks...
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#79
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You dont ask an electrician to put your plumbing in! |
#80
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nice video... nice nice... but, this will be true??? I have more concerns... The SLI and other big and more important bugs, will be solved??? or FPS and shooter always persist??...
But I'm always happy to see new news and Luthier and Cia are working to CloD. Thks B6 and Luthier team. |
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