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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-24-2012, 01:12 PM
lanling lanling is offline
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OK,very good !!
  #2  
Old 02-24-2012, 01:17 PM
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Kwiatek Kwiatek is offline
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Thx B6. It looks like we will get tank sim in future

Good to know about fps and graphic engine improvements.

Could you tell if in coming patch will be also FM/DM improvements or it would be leave for another patch? And what with collision with trees?

Last edited by Kwiatek; 02-24-2012 at 01:25 PM.
  #3  
Old 02-24-2012, 01:19 PM
LcSummers LcSummers is offline
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Thanks B6,

Great, i can smell the patch.
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Last edited by LcSummers; 02-25-2012 at 10:08 AM.
  #4  
Old 02-24-2012, 01:21 PM
JG4_Bendwick JG4_Bendwick is offline
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so again no patch ? mmh
  #5  
Old 02-24-2012, 01:21 PM
Volksieg Volksieg is offline
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I have to admit that I am one of the many who have been privately grumbling away to myself with such thoughts as "All well and good.. now can I have the flight simulator I paid for, please?"...... (I decided to grumble to myself instead of posting it as there are far too many people saying the same on here.)

But....well... I have to admit that I am impressed! It looks an awful lot of fun. As others have pointed out anyway... from the detailed vehicles in game to the erroneous control options in the menus, this was a seemingly inevitable development anyway and, had the game not been forced into being released before it was finished, it would have been just another feature of Cliffs of Dover that made it great and, I suspect, even the naysayers would have felt that way too.

Thanks for the update BS!

Now the annoying question: Patch soon?

Last edited by Volksieg; 02-24-2012 at 01:31 PM. Reason: Added stuff.
  #6  
Old 02-24-2012, 02:21 PM
Insuber Insuber is offline
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Quote:
Originally Posted by Volksieg View Post
I have to admit that I am one of the many who have been privately grumbling away to myself with such thoughts as "All well and good.. now can I have the flight simulator I paid for, please?"...... (I decided to grumble to myself instead of posting it as there are far too many people saying the same on here.)

But....well... I have to admit that I am impressed! It looks an awful lot of fun. As others have pointed out anyway... from the detailed vehicles in game to the erroneous control options in the menus, this was a seemingly inevitable development anyway and, had the game not been forced into being released before it was finished, it would have been just another feature of Cliffs of Dover that made it great and, I suspect, even the naysayers would have felt that way too.

Thanks for the update BS!
I agree. Chapeau to Ilya & Team. I will not use this feature a lot, but it will surely boost sales.
  #7  
Old 02-24-2012, 01:19 PM
ATAG_Doc ATAG_Doc is offline
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Ownage!!!!
  #8  
Old 02-24-2012, 01:25 PM
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Robert Robert is offline
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I need a Jug! LOL


Loved the train explosion @ 1:00..... and the one @ 2:34 is spectacular. I wasn't expecting that! Nice job folks. Great touches with the flying debris. I think these added features of tank simulation and AA will really add a different dimension to this franchise. My only beef? Why did the soldier suddenly disappear when he was shot @ 5:19?

Can you give further insight to what the icons on the top left indicate B6?

Thanks for the update.

Last edited by Robert; 02-24-2012 at 01:28 PM.
  #9  
Old 02-24-2012, 01:27 PM
Dano Dano is offline
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Quote:
Originally Posted by Robert View Post
I need a Jug! LOL


Loved the train explosion @ 1:00..... and the one @ 2:34 is spectacular. I wasn't expecting that! Nice job folks. Great touches with the flying debris. I think these added features of tank simulation and AA will really add a different dimension to this franchise. My only beef? Why did the soldier suddenly disappear when he was shot @ 5:19?

Can you give further insight to what the icons on the top left indicate B6?

Thanks for the update.
...

Quote:
We have also made other changes since the version in which the video was made. The damage model for the vehicles was improved. Destroyed ground objects have inertia and continue moving after death. Component damage system (tracks, crew, gunners etc) has also been improved. Unfortunately due to yesterday being an official holiday we simply had no time to make additional footage and splice it into the video.
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