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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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I do not share your optimism/enthusiasm about the progress of the game. It's now 1 year since the game was released & still many players cannot play the game on medium level machines, even those that meet the officialy advertised minimum specs. There are only a paultry number of player online in multi-players servers. There has been no indication that the dev's are correcting some of the fundemental flaws in the game. By this I do not mean FM's or minor cockpit graphic errors, I mean basic game elements that just don't work. (see http://forum.1cpublishing.eu/showthread.php?t=29858 ). A miriad of (sometimes fatal)online server console errors (server admins will know what I mean), indicating many flaws in the game code. Random launcher disconnections from the game. We don't even have proper skins on stationary aircraft, or have working air-raid sirens. There's no sign of any SDKs being released. There's no sign of a propper DCG, and the list goes on.
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE Last edited by salmo; 02-21-2012 at 04:36 AM. |
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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