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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 04-03-2008, 12:41 AM
tater tater is offline
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Join Date: Feb 2008
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No, mostly (all?) married guys, in at least one team around half with toddlers pulling on them as they try to work.

Having to do things with little guidance, so learn as you go. Appropriate sized, located PTO map, every single airfield unique (every single RL airfield there, too. And each field is based on the real shape on maps, BDA images, etc), and 6 different versions for different time periods—all built in 4-6 months. The 1st month or two not really making the map, just learning how. Note that each of the 6 maps is more complex (and 4X bigger) than the NG map (in no small part due to the fact that each important part is actually researched—ie: how many bunker oil tanks were there on a certain date at a certain place, exactly?). There is obviously time saving with 6X the same terrain with only minor changes. Call it 10xNG min boundary value, 24XNG as the max. That's a fair number of maps for 4 guys in 6 months. Times X map teams.

The next map will be faster, I'd wager, or maybe the same amount of calendar time, but less actual man-hours

<S>

tater
 


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