Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old 02-17-2012, 03:55 PM
Shadylurker Shadylurker is offline
Approved Member
 
Join Date: Feb 2008
Posts: 17
Default

I don't post often but I have to say when I first saw IL2 back in the day, I wanted to drive the vehicles and imagined nice sized online battles with AI and players as well. WWIIOL tried to make combined ops work, but that game is boring and static, not enough people in it and its a subscription based game.

Now with the promise of ground vehicles in this game this is bringing my dream video game to life, slowly. The reason this will succeed is because it is everything WWIIOL isn't. The community can make the campaigns, the community can support servers that are doing awesome. There won't be any strict rules. Mission makers / server admins can make whatever they dream of and if its fun the community will support them. Last but not least, we can have AI! I don't imagine this being all PVP but the tanks and the air, together working towards a common goal IE take this town from the AI / other players or Defend this town from the AI / other players.


I am extremely excited for the future of this game. the possibilities really are limitless.

I want to blast some player tanks with my stuka.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:35 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.