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#101
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#102
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There is a scene in the video where a truck turns too sharp and rolls over
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#103
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S!
I liked the update and the information provided really gave hope for CoD now ![]() ![]() Thank you and have a nice weekend! |
#104
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Fantastic! Excellent update BS - many thanks!
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
#105
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Great update. The new flight model info sounds promising. I'm really looking forward to that and more new sounds added to the new sounde engine.
Like someone mentioned above I really don't have a problem with them adding vehicles and thanks, IF they make using them have a PURPOSE. Can I drive a resupply truck to a front line airbase to repair it? Can I drive a tank into enemy territory and "capture" it with a moving dynamic frontline? If this type of stuff is the point of adding vehicles then I'm all for it. It should bring in more people to play this sim, steal a lot of people from WW2OL. We do want more people to buy this game right? I don't know about you but I'd rather fly with more than 2 people on my team on ATAG server late at night. I just hope they don't make it too arcadey. |
#106
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Wow! Of course I want all this,I really do,but please give me improved FPS first.I won't be able to do much with all these splendid vehicles if my 'On Ground ,with grass & smoke "FPs is in the 4-10 range...
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#107
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It's clear that this game is being put together like a jigsaw puzzle.. and as soon as a lot of people realize that, the sooner they will be able to relax and enjoy the ride... I'm sure these features we probably completed years ago.. and for some reason or another.. have been able to be implemented along the way. I'm sure they haven't just skipped working on radio commands, so that we could hop in a vehicle and tour the English or French country side... Thanks Luthier and B6 for the Great update!
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![]() Windows 7 Home Premium 64-bit/AMD Phenom(tm) II X4 B50 Processor (4 CPUs), ~3.3GHz/NVIDIA GeForce GTX 460 2gig/8gigs of RipJaw 1600 Last edited by Ribbs67; 02-17-2012 at 03:09 PM. |
#108
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some FM revision is good news, let's see if they nail it on the head his time and correct the AC relative performance data, not just fine tune the existing performance relations.
the vehicles part is nice but not my bread, however CLoD does look good from ground level... great to see the landscape is looking better then ever, but performance wise it MUST get to acceptable levels or but few will see it in like that (full detail). sound seems to be coming along as well. it's this jigsaw type development that raises some doubts about the final picture, however i'm expecting a clearer image with the new performance and revisions that should be right around the corner. too long since last downloadable news and ppl are starting to get a bit anxious for improvement. and for god's sake hope they change the far distant autumn's tree colour (wip i know). Last edited by Jatta Raso; 02-17-2012 at 03:07 PM. |
#109
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Whilst the information provided in the update is great, I think the quality of the update itself is the best thing.
Thank you Hood |
#110
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I liked it
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