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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 02-17-2012, 02:22 PM
Ataros Ataros is offline
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Join Date: Jun 2010
Location: USSR
Posts: 2,439
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Type of improvement:
Basic tank gameplay / tank AI

Explanation of proposals:
The most cost efficient and easy way to introduce tank gameplay into CloD could be programming tank AI to follow a human player if he spawns in or switches to one of tanks in a group.
E.g.:
1) Mission designer or generator creates an online war missions similar to original Il-2 online wars.
2) If no player is present in any tank of a tank-group tanks follow the route programmed by the mission designer/programmer.
3) If one player is spawning in a tank, the tank group will follow the player that would allow flanking manoeuvres, say around artillery positions. If 2 or more players spawn or switch to a tank group AI should be programmed to split the group into 2 or more parts and each part of a group would follow a human player.

Applicable mostly for online wars but can be adopted for offline.

Benefits:
Will motivate players to use tanks. Will motivate players to invite their friends who are not flight-simmers to buy the game and play tanks for starters. Sales and salary increase, huge bonuses.
 


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