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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 04-02-2008, 09:42 PM
GOZR GOZR is offline
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3D guys making Planes and map makers design aren't not suppose to be a different team?....
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Old 04-02-2008, 09:44 PM
GOZR GOZR is offline
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A good example tell me why you like BlackShark ? my answer should be in your answer.
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Old 04-02-2008, 09:46 PM
GOZR GOZR is offline
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Yes Shinjiro
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Old 04-02-2008, 09:51 PM
HenFre HenFre is offline
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Might be a stupid question, but what does AAA stand for?
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Old 04-02-2008, 09:53 PM
GOZR GOZR is offline
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"All Aircraft Arcade" rather get "AAA" since the tittle really doesn't reflect well now.. imo
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Old 04-02-2008, 10:05 PM
Feuerfalke Feuerfalke is offline
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I think the basic misconception is the fact that there COULD be an acceptance from Oleg. How would that work?

1. 1C does not have the manpower to control the code that has been altered by the modders. So it's basically an all or nothing situation, no compromise or something.

2. We're not talking about new sounds being added to the game. The so-called soundmod includes modifications to the FM, cockpits, effects, physics, view-system, etc. What would YOU allow and what not? How could you say it's okay to have the bar in the 190 removed, but no 6DOF for the Tempest, because most of the cockpits are not modeled for that?

3. How would you control it online? There are already servers allowing the crack, if they are officially accepted, you cannot be sure if your opponent just modded the soundfiles or if he "by accident" reduced his aircraft weight to 0.1 or added a few hundred horses to his engine?


I guess you asked me about BlackShark?

I'm looking forward to see a really detailed modeled aircraft - that is what I am hoping for in BoB, too.
If you are refering to the mods for LockOn:
That is exactly the reason why I understand Oleg and his policy about these modifications: Once you got shot down by an IR-guided Phoenix AA-missile fired from an A-10 or saw some videos on youtube where a plane fires AMRAAMs like from a gatling-gun on an online server, you'd understand me better, maybe. I love the skins, I love the new textures, but I really, really hate to see an F111 fly like an F15, a B52 with the capabilities of an Su-33, etc. And there is no way to control these mods online!
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Old 04-03-2008, 04:23 PM
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Urufu_Shinjiro Urufu_Shinjiro is offline
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Quote:
Originally Posted by Feuerfalke View Post
2. We're not talking about new sounds being added to the game. The so-called soundmod includes modifications to the FM, cockpits, effects, physics, view-system, etc.
I'm going to have to correct you on this. Your research is not very thorough. The sound mod changes only sounds, adds cockpits to a few AI planes to make them flyable, and that is ALL. No FM's are touched in sound mod, no physics, no effects, no view system, just what I listed. There are many mods, most are confused and think the sound mod does all but it doesn't. There are mods for visual effects, some for maps, some cockpit retexturing (these are amazing), some view mods (6dof), but there are NO FM MODS and no physics mods. There are some new AC with new FM but these are tottally new aircraft that have thier own slot therefore cannot be used online unless the host specifically add them to the missions so in this case new FM is not cheating. Those in charge at AAA have been very careful to avoid afecting online play and have walked a very fine and difficult line to do so. This is why it is upsetting when folks get thier facts wrong because all the effort to do this right goes down the drain when people who don't look for themselves hear these things and assume we are cheating by default of using the soundmod.
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Old 04-03-2008, 04:40 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by Urufu_Shinjiro View Post
I'm going to have to correct you on this. Your research is not very thorough. The sound mod changes only sounds, adds cockpits to a few AI planes to make them flyable, and that is ALL. No FM's are touched in sound mod, no physics, no effects, no view system, just what I listed. There are many mods, most are confused and think the sound mod does all but it doesn't. There are mods for visual effects, some for maps, some cockpit retexturing (these are amazing), some view mods (6dof), but there are NO FM MODS and no physics mods. There are some new AC with new FM but these are tottally new aircraft that have thier own slot therefore cannot be used online unless the host specifically add them to the missions so in this case new FM is not cheating. Those in charge at AAA have been very careful to avoid afecting online play and have walked a very fine and difficult line to do so. This is why it is upsetting when folks get thier facts wrong because all the effort to do this right goes down the drain when people who don't look for themselves hear these things and assume we are cheating by default of using the soundmod.
The crack was made public as "soundmod" and it replaced the original sound mostly by sounds taken from CFS (and EAW IIRC). Considering the latest Engl. Soundmod (v.093) includes 14 flyable AI-planes with modified FMs (copied from the flyable counterparts), I just wanted to point out, that it is no longer just a replacement of ingame-soundfiles, but a key to the programming-structure itself. I didn't mean to advertise all components you can install additionally.
It's true, that over at AAA people are VERY carefully what mods they support and which they ban or delete. However, in the beta-section are a couple of new posts now and then, that have a direct effect on FM, munitions-loadout, etc. Increasing dot-range and Icon-Range is also freely available.

What the modders don't want so see or simply ignore is the fact, though, that there are other websites, squadrons and groups offering a whole lot of very much different modifications, that go far beyond that.

As I posted before: I don't think the modders at AAA are cheating or intending to lead other to that aspect of online-gaming, but they opened the Pandorras Box and the more popular the modifications on AAA get, the more people get attention to the ability to change the code and will use that for their own purpose.
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Old 04-03-2008, 04:46 PM
tater tater is offline
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The FMs are copied from the NON-flyable planes that had the cockpits added. The FMs are not changed at all. Ie, add a flyable B-17 by sticking a cockpit in it. FM remains the same as AI B-17.
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