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#1
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I think this is the point where some mods could be allowed to the official release. The sounds and effects should be a priority here - UP3 has some nice sounds and HSFX uses the awesome flyby mod, which is the best sounds I've ever heard in a sim. As for effects, the Plutonium package is pretty much the best and most realistic thing out there, with intermittent fire, wind affecting smokes and many more. Plus they're not very system taxing if at all. Anyway the spiralling 2d strings of smoke need to go.
One thing I would like to see is a look at the La-5s and 7s as well as the later Yaks - these planes are just too good. I know the official charts depict them as awesome, but in reality they had many problems due to poor production quality, often failures and bad conditions for the pilot (50 degrees C in the cockpit cooked pilots). The old IL-2 had it right as a 190 could easily own a La-7 at high altitude, now it's the other way around. |
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#2
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One thing:We can see in game,when a p-47,fw-190,il-2(some armored plane) get hit----->like fireworks ----bullets were bounced out slowly.Could it be changed in update?
Last edited by FenbeiduO; 02-17-2012 at 03:55 AM. |
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#3
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#4
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And as for the effects - I'm not the one to judge them from a technical POV but I don't think they follow official guidelines and limits so they'd have to be reworked if not redone from scratch to fit the limits DT works with. |
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#5
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Just a thought, Fafnir_6 |
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#6
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No. Why? Because you would enable you to turn off your own engine sound - which would lead to the sonar problem-> You'd be flying a glider and hear any enemy planes approaching you from behind. |
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#7
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TD, please consider modelling the movable horizontal stabilizers for Bf-109s so that "elevator trim" control won't be delayed on them.
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#8
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I want better damage model and nice looking cokpits for all the planes available.
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#9
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(The 1% of players who know what I'm talking about, raise your hand.) Aviar
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#10
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Bat Turn.
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