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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #271  
Old 02-13-2012, 01:32 AM
Chivas Chivas is offline
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I am LMAO. Ten years to make a sim is a joke. BTW, its been 6 yrs already for CoD add ten to that and its 16 years old. Technology will fly past CoD if it takes that long. Dream on.

Steam won't eve be here in ten years then what? Good luck with that.
Wow, sometimes I don't know what the hell your talking about. I don't know how you figure its going to take another ten years for COD to evolve, I'm taking about the whole new series. Your not going to waste anymore of my time.
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  #272  
Old 02-13-2012, 01:44 AM
Chivas Chivas is offline
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Looking back on luthiers involvement in the il2 series, it is very much his habit to jump from one area to the next without finishing things completely. An all-forces gang bang that fails to represent any area fully would be the ultimate expression of his dilettante style of project management.
Not a fair comment. Luthier started building some Pacific maps and ships that evolved into Pacific Fighters that was never intended to include all aspects of the Pacific Theater. Never mind the copy write debacle, that had little to do with him. He then worked on some Eastern Theater addons. Its not his fault he and some of his crew were dragged away from the Korean War addon, to help Oleg's crew finish COD. What Olegs crew had developed so far was substantial but unfinished and still requires many manhours of rewrites.
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  #273  
Old 02-13-2012, 02:15 AM
icarus icarus is offline
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Wow, sometimes I don't know what the hell your talking about. I don't know how you figure its going to take another ten years for COD to evolve, I'm taking about the whole new series. Your not going to waste anymore of my time.
Oh, sorry dude, I thought you meant CoD only. Because that would be crazy.

Ten years for a series is reasonable, however the kind of thing that Il-2 did over the last ten years is getting harder and harder to do. Series are becoming more and more separate games now because technology is evolving so fast. The days of running the same graphics engine etc. for ten years are over.
  #274  
Old 02-13-2012, 02:34 AM
Theshark888 Theshark888 is offline
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Originally Posted by Feathered_IV View Post
Looking back on luthiers involvement in the il2 series, it is very much his habit to jump from one area to the next without finishing things completely. An all-forces gang bang that fails to represent any area fully would be the ultimate expression of his dilettante style of project management.
You made a great point and this scares me to no end about the new IL2 series! They are already moving along before things are straight in one theater.
  #275  
Old 02-13-2012, 02:43 AM
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Feathered_IV Feathered_IV is offline
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Chivas, I wasn't thinking about the NG thing at all, more about trying to represent the entire pacific conflict from Pearl to the Home islands without fleshing out any particular area. Jumping later to the questionable content of 1946, then trying to give the Pacific Fighters treatment to Korea, before being reigned in to assume control of Cliffs, then zooming off on a tangent with the Moscow expansion. I just don't reckon that following through is one of his strengths. Maybe you feel that it is though.
  #276  
Old 02-13-2012, 03:52 AM
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Ribbs67 Ribbs67 is offline
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Originally Posted by Al Schlageter View Post
Would that have been on the History Channel? Take with a large pinch of salt.

Some reading for you Ribbs.
http://www.ww2aircraft.net/forum/tec...bob-16305.html
http://www.ww2aircraft.net/forum/avi...2-a-20108.html
Looks like you didn't read the article yourself....

This implies (by the OP)that... yes the United States was shipping 100 octane fuel to Britain. I just implied that the US was shipping it to them not that we were the only supplier. I'm sure the History channel did their homework also... Oh wait isn't everything that we read on the internet true??



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7th Meeting of the Oil Committee 18th May 1940

This you will have seen before but I add it for completion. The use of the Fuel has been made clear to Fighter Command and the distribution of the fuel has gone well.

What is interesting is what isn't in the file and its a big file. At no stage is any concern expressed about any shortage of 100 Octane Fuel the level of stocks or any lack of supply. There was never any mention of capping distribution or shipping stocks from one station to another or sector.

There was concern that the USA might embargo the shipping of 100 Octane Fuel but other sources of fuel had been identified and as a back up 35,000 tons of 100 Octane was to be produced in the UK to see if we could supply it from our own resources. This was done but the plant (Billingham) went back to the processing of 87 Octane when the test was completed. Cost was the reason, it was more expensive to produce 100 Octane in the UK.

Cost was a theme in all discussions even to the point where the committee was deciding if a team of workers at one refinery should be paid a weeks overtime. I wish our current leaders were as keen to save money.
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  #277  
Old 02-13-2012, 05:59 AM
Chivas Chivas is offline
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Chivas, I wasn't thinking about the NG thing at all, more about trying to represent the entire pacific conflict from Pearl to the Home islands without fleshing out any particular area. Jumping later to the questionable content of 1946, then trying to give the Pacific Fighters treatment to Korea, before being reigned in to assume control of Cliffs, then zooming off on a tangent with the Moscow expansion. I just don't reckon that following through is one of his strengths. Maybe you feel that it is though.
I agree in some respects, but you have to draw a line at some point. It would have been almost impossible to complete a major portion of Pacific Theater, at some point you start losing money as the return won't cover the cost. The same happened to COD, and they are now trying to finish the game engine, finish COD, and build BOM. They're barely holding their heads above water atleast until the game engine is finished. I also agree that the development won't completely flesh out COD, but they will be providing the SDK, so we should see COD evolve in every imaginable way by talented people in the community, and third party groups.
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Last edited by Chivas; 02-13-2012 at 06:12 AM.
  #278  
Old 02-13-2012, 06:11 AM
Chivas Chivas is offline
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Oh, sorry dude, I thought you meant CoD only. Because that would be crazy.

Ten years for a series is reasonable, however the kind of thing that Il-2 did over the last ten years is getting harder and harder to do. Series are becoming more and more separate games now because technology is evolving so fast. The days of running the same graphics engine etc. for ten years are over.
Ok, no problem, although I don't think that running the same game/graphics engine is a problem if its easily expandable. Oleg talked about making the new game engine future proof, by making it modular. As in the graphic engine module could be rewritten to incorporate new tech, without overly effecting all the other game engine modules. In Olegs first IL-2 game engine everything was mixed together so much that changing one thing caused major bugs, and problems in other code, features etc. Although it made it much harder for modders to hack the code. That isn't applicable this time as the developer is releasing the SDK.
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  #279  
Old 02-13-2012, 06:25 AM
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Regarding CLOD as I predicted some time ago the game is effectively dead, with no plans to add any more aircraft, no dynamic campaign or weather all we can hope for is a fix to finally make the game work without crashing. Maybe if the devs are feeling generous the FM and DM's will get a makeover but other than that the game is finished, to me Luthier as made it quite clear the future is BOM. CLOD was just a way to finance BOM.
  #280  
Old 02-13-2012, 07:44 AM
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Varrattu Varrattu is offline
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Originally Posted by Kwiatek View Post

Also 109 E need FM revision - atually there were too slow ... ...

... 109 E need performance revision beacuse with 1.42/1.45 Ata there are too slow - 109 E should reach about 490-500 km/h at deck ... ...
Hi Kwiatek,
please can you provide the source of that information?

Regards Varrattu
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