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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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![]() ![]() http://a2asimulations.com/forum/view...188357#p188357 No offence mate.
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Bobika. |
#2
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![]() In these case i really not sure if +9 lbs boost was not possible to set in Merlin III engine. I just dont have uptated original Manual for Spitfire MK1 with +12 lbs modification - i just got manual for Spitfire MK II Merlin XII which look very similar to document posted above for Merlin III |
#3
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![]() Sorry about off topic.
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Bobika. |
#4
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Generally rising fuel octan casue higher engine ratings - it is clearly show in many different manuals for different planes ( Spitfire MKII, Tempest etc). E.x. Spitfire MKII manual: ![]() Brackets - 87 octan fuel, no brackets - 100 octan fuel engine ratings. I dont want to lead academic debate but there is any info that document about Merlin III new engine ratings is taken from XII development (eg Merlin III that became XII after various modifications) - it is only someone speculation. Some short uptades in Spitfire MK1 Merlin III manuals said only that with 100 Octan fuel +12 lbs boost was allowed for emergency power - there is no mention about full engine ratings with 100 Octan. |
#5
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Early Merlins as such were able producing much higher MFPs, but the nominal ratings were considered safe by the manufacturer and MoD and they were certainly +6.25lbs for Merlin III no matter what fuel you poured in it. The document you present confused you because there was certain time when the Merlin III has been further developed (as it was always the case with RR) and only later became Merlin XII.
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Bobika. |
#6
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I'm confident that these new pages from November 1940 wouldn't state outdated values. So I'm convinced that there was no rated power of +9 lb. per sq. in. on a regular Merlin III engine (without modifications to bring it to Merlin XII standard). The infamous +9 boost document is useless without knowing the source. It is Page 40 of a larger document. At least we need to have the other pages to bring it into the correct context. It even could be a typo (III instead of XII). Last edited by 41Sqn_Banks; 02-10-2012 at 07:47 PM. |
#7
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Looks cool..
Last edited by Tavingon; 02-10-2012 at 08:13 PM. |
#8
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Bobika. |
#9
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Kind of funny you posted that:
9lbs at climb 12lbs 3000rpms tho is what we have been asking for and also the correct variants on the 109 engines would be nice to create well rounded maps for an online air war scenario. Like I said if you build it they will come and a lot are waiting which could change very quick if the right stuff is fix first: 1- launcher crash 2- Ghosts in online missions 3- DM completed 4- FM and performances corrected LAST MORE THEN 3 RAF CHOICES lol. These few things may be a lot of work but in my book are at the top of my list. Anyway I am looking forward to flying tonight, however seeing great flux in FPS with new 580 card could that be a bad power supply? King |
#10
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The new features bode well for the future of the series with cross over genres expanding the base. In the long term this could make the series much more profitable, allowing for even more complex aircombat features. I always get a laugh out of those that think some advancements are too the detriment of all other features. What do they think that the guys working on the patch, FM, AI, etc stop working to watch the guy working on flak, tanks, and vehicles.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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