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#12
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As I mentioned earlier, I pretty much detailed everything in my first post. I know it is a little long but if it is read closely, the info is in there. As I stated, these seem to be a combination of 'big' maps and 'big' missions. The Solomons map(s) are just about the biggest maps in IL-2. So when you load even the blank map, your computer is already being taxed. If you combine that with a very busy (big) mission.....well you see that could eventually be an issue. (Again, I stated that I have 'smaller' missions on the Solomons map that work just fine in 4.11.) Over the years, I have seen many posts that a certain individual could not load a particular map or mission....usually because of RAM issues. This is not unusual. Even the best and fastest computers have a physical limit. ***The strange part of my issue is that the same missions that are locking up in 4.11 are playing perfectly fine in 4.10.1....on the same computer.*** So, my common sense is telling me that my computer is fine and there may be an issue with 4.11. Does that make sense to you? * Maybe all the new calculations for FM, AI, head tracking, moving plane parts online, etc. are stressing the IL-2 code? Too much info? Aviar
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Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 Last edited by Aviar; 02-08-2012 at 06:00 AM. |
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