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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 01-25-2012, 08:19 AM
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JG52Krupi JG52Krupi is offline
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Originally Posted by Ataros View Post
I think we should let the devs to concentrate on aircraft (at least cockpits) and SDK because no one can make aircraft better than them. If we have SDK those who need ships will model ships, those who need cars will model drivable cars, etc.

Many players who fly fighters do not care what type of ship is below. As to me there are already enough ships in the game taking into account that the more ships the devs make the less aircraft they can make. I would prefer to have 1 more flyable cockpit than 3 more ships because no one can make cockpits as good as the devs. Any ground unit can be modelled by enthusiasts who need them imho.

This is a flightsim and the devs have to concentrate on something because the resources are very very very limited (economic crisis).
Nope they should be concentrating on adding hedges to CoD how dare they make a British map and not include resource draining hedges in this flight sim...

I agree it's aircraft - environment (clouds/weather) - landscape - units... In my eyes, I would rather have them making perfect cockpits and so far they look amazing... I wonder if in a few years we will look at the CoD cockpits and say how bad they look compared to the latest ones, like we did with the original game
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 01-25-2012, 10:28 AM
kendo65 kendo65 is offline
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Originally Posted by JG52Krupi View Post
Nope they should be concentrating on adding hedges to CoD how dare they make a British map and not include resource draining hedges in this flight sim...

...
Finally...someone is talking sense on this forum!
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Old 01-25-2012, 01:23 PM
Ploughman Ploughman is offline
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Game objects, be they other aircraft, hedges, fields, clouds, trees, ships, trains, buildings, infrastructure, all conspire to create the illusion of the virtual world the developer is trying to create so he can call it a product and sell it. I'm all for more planes and cockpits, but I also want a believable, even convincing environment in which to fly those planes in. Of course there has to be a balance, and at the moment I think we're all in agreement that content has to take the back seat while the game is, er, optimised.

Even so, the Channel without a variety of shipping or England without hedges is like Holland without dykes, or Austria without the Alps, or France with soap, and it is not convincing, and it's a bit of a shame that it looks like that is how it's going to stay unless somebody else does it, but there we are.
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