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#12
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I haven't made any missions in a while now, but I used to like to use Quick Mission Tuner to build tight bomber formations. There is a feature where you can lay out the waypoints for first flight then "clone" the second flight staggered both horizontally and vertically from the first and so on and so forth. You could build an impressive formation with this for AI use, but as soon as a human takes over, or you attack it it kinda falls apart, as the AI cant handle being so close together under stress. I'll have to break out some of those old missions and see how they work in 4.11.
(granted all this won't help your problem, Smouch, I just wanted to impress everyone with my knowledge.) ![]()
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I'm pretty much just here for comic relief. Q6600@3.02 GHz, 4gig DDR2, GTX470, Win7 64bit |
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