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#31
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that sounds interesting FC99. i.e your in an il2 squadron
your squadron makes a routine bombing run and depending on the results from a scout bombing assessment you have to hit again or the campaign continues good idea.
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71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc Last edited by GF_Mastiff; 01-20-2012 at 11:13 AM. |
#32
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Branched campaigns are definitely a good idea.
And here two of my ideas. I think they can be added without causing too much work for Daidalos Team: What about adding new countries, for example Vichy France, China or Nationalist and Republican Spain. Medal and speech packs already exist for these nations, all DT has to do is to ask the creators if they agree to add their work in a patch. My second suggestion are winter versions for some of the existing maps. I would like to see a winter version of the Norway map. Some of the most well known missions in this part of Norway took place between December 1944 and February 1945. I would also appreciate a winter versions of the Berlin map. |
#33
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I suspect we already lack the mission builders to get more than three or four high quality branched campaigns within two years, even if it was added as a feature.
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#34
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It would be a nice addition to the game. If it can be implemented without much effort from your part I'm very interested in them.
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#35
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How about widescreen support.
Since its 2012, not 2002. There's a really good tiny mod out there now that lets you set the default wide FOV to 101 in the conf.ini now. This equates perfectly to what a crt 4:3 person see in wide fov vertically, you just get to see a little bit more on the sides, actually using your widescreen monitor. It would be so nice being able to do this long overdue feature without having to use mods or sans fov changer. |
#36
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+1 due to the fact 90% of monitors are now widescreen mines 32inch 1080p 120hrz16:9
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71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
#37
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That's my main concern. Is it worth it to do it if there might be a handful of people who will use it in the end.
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#38
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In my opinion a branched campaign system could be exactly the right thing to revive interest in mission building, especially in combination with triggers.
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#39
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It might be an idea to see if you can find some mission makers to start making missions for several branched campaigns so some can be released along side the branched campaign patch. If you struggle to find any one to make missions before you start work on a branched campaign mechanic, then it probably won't add much value to the game.
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#40
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