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#1
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Bearcat, I've actually done the same thing. In my CH Control Manager I can assign the ministick as mouse X/Y and it works in the game as mouse-look. However, when I use it this way my view doesn't return to center when I let go of the stick, like it would do if it could be assigned as a X/Y joystick axis. This is really ideal, cuz it prevents you from getting disoriented during a heated engagement. You just release pressure off the stick and it returns your view to forward/center. With mouse-look I have to assign a separate key for that. To get that return to center function I think I'll have to write a script in my CM... and I have no idea yet how to go about that!
I can do this in-game in Rise of Flight and it works incredibly well. The facility is now there in 4.11, but as I mentioned only for Head Movement. I really wish they would have added 'Look' as well. It's never that easy though, is it? Looking with a thumbstick works pretty well doesn't it ![]() Thanks for the reply. |
#2
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There is a key "return to default" in head move section.
So you only need one click and your view and head position will move to default if you get disorientated. I believe there is also center view key somewhere in the control menu which just turns your view forward and head remains where it was.
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A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away. |
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