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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Flew the Hurri for the first time tonight WOW I love it, sturdy aircraft great weapon platform.
Only con was the usual low ammo, had two 109s blow up on me one of them twice ![]() The spits in reserve from now on ![]()
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#2
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![]() Wish my 109s went down when I flamed them, they always seem to go out and fly/fight on. As a 109 pilot can you tell me if there is any lasting damage after a flame up?
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#3
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I have only experienced damage from fuel tank B twice and both times thought it was only the fuel tank A going up so I continued flying only to be burnt alive ![]() From the red point of view after you see an explosion if the 109 is alight he is a goner if he is not it depends on how much fuel he has when you lit him up usually he will be dangerous for at least another 5 mins. Given the limited amount of ammo the reds have its a massive pain that the aicraft doesn't disintegrate like it should with a ruptured fuel tank.
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#4
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I think it can be scripted that a wing or a tail is cut off in 10-30 seconds depending on what fuel tank has exploded. Need to ask C# professionals.
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#5
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Bliss has listed the damage types (link below) and Jimbop has added a simple script routine you can use in FMB missions that will enable you too see exactly what damage is inflicted on ac. I have a whole bunch of practice Missions with this script imbedded - some damage results in SP are completely different to that in MP which are just not worrking for some reason. I have yet to see a Merlin catch fire on the Spit in MP..or a BF continue flying when a tank has exploded in SP.
![]() ![]() http://theairtacticalassaultgroup.co...-For-Reference
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. Last edited by SEE; 01-12-2012 at 01:35 PM. |
#6
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Does anyone use the FXAA injection thingie online or does it get you a vac ban?
Sorry to ask in this thread but i didn't want to start a new one. Cheers Emil |
#7
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I used the FXAA for a long time in MP but recently stopped using it - not for fear of a Vac Ban, but because I found it makes ac more difficult to spot with high res settings. TBH, there is not much point to use it with low res settings (great for SP though)!
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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