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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 12-31-2011, 08:18 PM
Heliocon Heliocon is offline
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Join Date: Dec 2010
Posts: 651
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Not going to read all the replies but: AI=AI, Player=P ... = then a p not a
1. If AI plane/s in formation are attacked by P then formation should scatter. this does not happen in many fights, maybe they are out of ammo or have a assigned route? Its silly though when they dont react at all until they get blown out of the sky, in reality the pilots would break hard to escape.
=SCRAME/escape attempts etc
2. Get the ground control comms working, they hardly if ever seem to respond to me when I have used them in missions. Also if you declare an emergency it would be cool if firetrucks and ambulances rushed to the runway!
3. If a hostile AI is chasing an allied AI and you fire on and hit or near hit the hostile AI it should re-assign itself to escaping you asap, no chasing the other aircraft if it puts the ai in the middle at high risk.
4. Better directional communications and help, headings in NSEW, or ability to request them. More squad interaction.
5. Change the UI/interface so that comm number menus dont overlap with top info/announcement panels.
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