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Real Warfare 2: Northern Crusades A new chapter in the Real Warfare realistic real-time strategy games series. |
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Thread Tools | Display Modes |
#2
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new version
https://rapidshare.com/files/3538311...ra-modv1.2.rar Second version of mitra-mod here below all the changes (first + second version) - Is not possible to do circle if more than the 25% of soldiers is in combat, for avoid too easy circle use for avoid encirclement - retreat zones: if a not routed grup move on the map angle, it will retreat from the battle like a routed unit; for campaign battle at place of retreat button - no more displayed the red bases on the enemy units - now if a group is not visibile on the minimap will be invisible also on the battle map - the fire on enemy units is stopped if they are in melee with friendly units; the only exception is in the case of short range fire (aimed shoot) if no friendly soldier is in the fire arc) - implementation of wood zones density: effect on FOW range and visibility, effect on arrows precision, effects on movement velocity, effect on moral, surprise and self-control. - indirect fire penalty: if between the shooter and the target a friend unit is present the shoot is considered indirect and has precision penalty, with the exception in the case target friendly an shooter are at different height level. - change of arrows precision on the base or arc and target rank numbers: if the shot is parabolic a bigger number of ranks increase the hits number, a low number decrease it; if the shot arc is low it works at contrary. |
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