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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#10
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Type of improvement:
Ground Personnel - (the lack of) Vehicle Crew - (the ability to "populate/unpopulate" a vehicle) Explanation of proposals: Many people enjoy the ability to populate the airfields for missions so that when a pilot enters the mission and is sitting in his cockpit, he sees an airfield that is busy with trucks being unloaded, a pilot inspecting his aircraft, or whatever the scenario might be. The static personnel, like in "1946" is what I'm asking for (not asking for moving dudes or dudettes, I figure that might be too much to ask). These really need to be added to the FMB, though they're already there (kinda) with troops manning a AT gun or standing around a field kitchen for example. Currently, with a slight edit, we have the ability to see a vehicle we've added, have a crew inside it.. (ie. A static truck appears with a driver inside it.) It would be nice if we could somehow be able to check or un-check a box that decides wether or not the vehicle will be populated or not, ie.. I want a truck to be parked on the side of the road with no crew in it, yet in a truck down the road that is stopped at a checkpoint, I DO want a driver/crew in it, or a parked (static) field kitchen that isn't feeding people every time it appears in the mission. Benefits: Visual stimulants that raise the immersion levels. Acknowledgements: I DO realize some things are more important than others, but it would just be nice, that's all. ![]() Last edited by JG26_EZ; 12-27-2011 at 10:56 AM. |
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