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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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Thread Tools | Display Modes |
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#1
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I dropped RoF because of that dubious business model.
All it does is create a bunch of customers addicted to new planes, and makes developers focus on new aircraft rather than new scenario/content creation. It works, sort of, for RoF because they never have to make a new map, or add much of any type of ground vehicle/campaign scenario content. The model used by IL2, and now the new sim, has worked very well over the years. New aircraft and maps, plus many necessary ground objects/vehicles, all tied up in a cohesive package. Far better than RoF's shotgun approach where new aircraft seemingly appear willy nilly with no historical context.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov Last edited by ElAurens; 12-25-2011 at 01:41 PM. |
#2
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I would be happy to pay for additions such as aircraft and ground objects. (Similar to RoF).
These items are far more complex than in the il21946 days and deserve our financial support,as indeed does the rest of the sim. If you divide the amount of time you fly over the years with the cost, it makes sense. I only flew co-ops with a team in il2 1946. As a host in forseeable CLOD we would of course need to have matching purchased aircraft/objects. Best Regards, MB_Avro. |
#3
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I certainly wouldn't want to pay monthly.
But I've already said in another thread that I'd be willing to pay another full game price and more to get 'Cliffs' closer to a Battle of Britain sim. As it stands, we'll need to wait for the Mediterranean theatre to emerge before getting any content that will enhance the existing game from a Battle of Britain perspective, such as The Royal Navy and a flyable Wellington. They will remember the Royal Navy in the MTO, won't they.........? Last edited by ATAG_Dutch; 12-25-2011 at 02:16 PM. |
#4
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Well, I have uninstalled the game and I'm waiting for the "new graphics engine" and to someone to make a dinamic campaign generator (a modder, dont expect it from the developers). I'll buy the next game only of it brings improvements to CoD, and only after reading several reviews from forum member...
I've paid full price on this game and, according to my Steam profile, played 22h... 90% of time doing some random fights over the channel so to achieve a playable FPS, even with a powerful rig, but all you guys know what I'm talking about. The way the things look, they would have to pay me monthly if they wish me playing at least 2 hours per week. Meanwhile i play singleplayer, heavily modded original IL-2 and wait for BoM, if the devs want my money (more of it) do a better job this time. |
#5
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ROF is dead to me because of the way they ask for more money to stay up to date. If IL2 did the same they'd loose my support also. Not all players have big wallets.
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#6
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Paying monthly?
Thx but no thx!!!!! |
#7
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+1 to thanks but no thanks...
Just keep the business model as is, and that is expansion packs... but have the expansion packs develop in the same order the main battles of WWII developed - both Europe and The Pacific. Leave RoF for the "I want 1,000 planes" addicts ![]()
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#8
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![]() ![]() That being said, the online community would easily splinter and the rest would follow. Dead servers anyone ![]() |
#9
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I see your point, I'm looking at this primarily from an offline perspective BUT I can't see how the servers can't restrict which planes that are allowed or not allowed on their servers, if that's what you mean.
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#10
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I´m sure they will and we will see our good old minelayer with a shiny fresh union jack on it...
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