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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #151  
Old 12-23-2011, 08:39 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by addman View Post
Hey luthier! one pre-order for BoM right here ^
It's too bad you and others were not around during the IL-2 days addman..

Than maybe you would understand my sig?
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
  #152  
Old 12-23-2011, 08:49 PM
HR_Naglfar HR_Naglfar is offline
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Originally Posted by carguy_ View Post
You seem to know what you`re talking about, so please explain it to all the online war folks what is wrong with this game. The way I understood your post is like CloD : it is here but we are not there yet.

I flew those missions. Hundreds of them. They have been the single thing closest to an actual online dynamic campaign. But as you may know there was a website with tools, map, statistics, ready scripts and such. This led for main leader players to generate a mission file and off we go.

In the state this game is actually : can I turn on something like Hyperlobby and enter a slot to wait for an online coop mission? That is my most basic question for my most basic online sim game.

Where do we exactly miss the point with CloD?
Well... if someone makes a website with tools, maps, statistics and all that, capable of generate CoD missions (as I said, the structure is similar to old IL-2 so this must not be very difficult) and read CoD logs, I think that that's all the necessary to make an old style online war.

The missions can be generated with a coop script that, for example, forces the players to fly only in their assigned plane at the moment of generating the mission. Like I said the possibilities are nearly endless, but im not a programmer, so I don't know how to do it, only that can be done



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Originally Posted by cheesehawk View Post
Show us, make an online war that keeps track of everything, build us a mission where everyone can figure out what plane they're in before they start, give us the control and flexibility of the previous iteration's mode.

There are simply things that are missing, hidden, or otherwise impossible to do.
As I said I'm not a programmer and I don't know how to do it. But it can be done.
  #153  
Old 12-23-2011, 08:51 PM
HR_Grainovich HR_Grainovich is offline
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Originally Posted by Thr0tt View Post
but what a shame this game series died like this.
Negative! This series is reviving now! the potential is huge! your script will make this simulator will lives 10 years!
  #154  
Old 12-23-2011, 08:52 PM
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Originally Posted by ACE-OF-ACES View Post
It's too bad you and others were not around during the IL-2 days addman..

Than maybe you would understand my sig?
LOL! I've been around since the blue-byte days mate. It was a great time, I kept begging for screenshots of the MiG-3 together with "Cat", maybe you remember her? Maybe you remember Galen Thurber? It doesn't matter what you try to convince other people of, facts still remain and you are pointing to the past and the past doesn't guarantee the future.
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  #155  
Old 12-23-2011, 08:59 PM
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Originally Posted by ACE-OF-ACES View Post
If your not happy, that is fine!

And it is fine for you to say your not happy!

But to tell him to stick it where the sun don't shine?

Don't you think that is a little childish?
So how long is BOM away? 6 months? a year? 2 years?

CLOD is 60% finished and almost nothing works as should or was advertised...now we have to wait until BOM to "MAYBE" have CLOD fixed.

And you think this is a good way to treat paying customers?

CLOD doesnt need CO-OPs? Luthier is just sayng that because they cant or wont fix it.
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  #156  
Old 12-23-2011, 09:02 PM
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Originally Posted by Thr0tt View Post
lol, ok this has convinced me to uninstall this pos game - Will check back in a few months but what a shame this game series died like this.
It hasn't died, it may not be perfect but better than anything else in my book. I booted Il1946 yesterday and had an enjoyable time but it looked dated and was too simplistic compared to ClOD to hold my attention for more than just a few sorties. MP has a good community and the majority of players believe this SIM is pretty awesome despite the flaws. It will get better, it will have sequels and it will continue to have support - you can delete it of course, entirely up to you but one mans 'pos' is another mans potential little gem!
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  #157  
Old 12-23-2011, 09:03 PM
Flanker35M Flanker35M is offline
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S!

Just get the performance/GFX patch out along with a well documented SDK and the fan base will take care of the rest
  #158  
Old 12-23-2011, 09:05 PM
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S!

Just get the performance/GFX patch out along with a well documented SDK and the fan base will take care of the rest
+1
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  #159  
Old 12-23-2011, 09:09 PM
Havoc04 Havoc04 is offline
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Well it seems that after reading all of that. That in order to see improvements in CLOD you will have to buy the expansion.. And i get the horrible feeling that the next patch will BE the expansion, which equals paying cash for fixes. I certainly HOPE this isn't the case. Am i complaining? Sure am

Regards
  #160  
Old 12-23-2011, 09:10 PM
Tavingon Tavingon is offline
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Originally Posted by Havoc04 View Post
Well it seems that after reading all of that. That in order to see improvements in CLOD you will have to buy the expansion.. And i get the horrible feeling that the next patch will BE the expansion, which equals paying cash for fixes. I certainly HOPE this isn't the case. Am i complaining? Sure am

Regards
I am worried..
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