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#1
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Yes, but if Im not a flight group (or squadron) leader it will not work for the entire flight, right? I mean, the leader will still try to go back to the missed waypoint (what the AI is programmed to do, I supose), and if I go to the next by myself, I'll break formation...
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#2
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__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#3
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Anyway, thanks for you answers and your attention, Im glad to know that you guys are reading our suggestions! |
#4
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Would it be possible to assign menu buttons. that currently have to be mouse clicked, keyboard letters? Say, 'F' for fly, 'D' for difficulty? Or even Alt+whatever? Sometimes the keyboard would just be easier to use than scroll left, click, next page scroll right, up, down. click... For those with sim pits getting rid of the mouse would be a godsend I'd have thought, and one less thing in the way on the desk.
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#5
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It seems to me that a very simple change, which would render a number of mods obsoleted, would be to increase the number of loadouts available for planes in the game.
For example, there is evidence that the P-40M carried "bazooka" style rockets, that the Luftwaffe experimented with having the Do-217 carry torpedoes, and that the Fiat G-50 was fitted with hardpoints so that it could carry bombs. Bombers like the A-20 and B-25 could carry far more varieties of ordinance, or combinations of ordinance, than are currently modeled in the stock game. On a purely visual level, there's evidence that U.S. lend-lease planes were fitted to carry Soviet or British bombs and/or rockets. Basically, if there's any evidence that a plane could carry a particular type of ordinance in a particular nation's inventory, there's no reason that it shouldn't be modeled in the game. On a purely hypothetical level, the various "Luftwaffe 46" planes, perhaps including real planes like the Bf-109K, Do-335, FW-190D, Hs-162, Me-262A or Ta-152 could all get loadouts of the late war German weapons like the Fritz X. |
#6
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Just one request really, not sure if it was posted before:
For the planes that had them off course.
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#7
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Not a request, just a question. Sorry for the ignorance. I dont use MODs, not against, but a few days ago i went for the 1st time to MODs room in this forum, and i read about some guy named Aachens that made a preciser "program" of the flight models used in IL2. Is it accepted as closer to real models? Is it possible to use it for the stock version? Dificult to implement? Legaly possible?
Thanks for Daidalos Team excelent work. I think you should have some paypal account were we could deposit some help (i cannot help with computing or 3D models). I am not rich, (far from that), but i would be glad to help with 5 or 10€, and if many give a little, the comunity would help a lot. Of course you say that you dont want profit, but tools are needed for work, computers sometimes get damage, need repair, etc, and at least you should not have economic losses... THANK YOU ALL. |
#8
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It would be nice if you include widescreen support. As you know - widescreen is new standard and I'm sure that most of people here have 16x9 monitors. Nowadays you are able to config in conf.ini file to play with this kind of monitor but this is not comfortable. There should be support for most popular resolutions in standard (I have 1360x768 monitor and playing il-2 is a little bit complicated). Greetings!
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