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Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > FMB, Mission & Campaign builder Discussions

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  #1  
Old 12-07-2011, 09:49 AM
KDN KDN is offline
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Yep, I can also confirm that bug happening on a Dedicated Server environment.
It does not matter which side you initiate the TAB 4. It is always the RED side losing the function.

Last edited by KDN; 12-07-2011 at 11:27 AM.
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  #2  
Old 12-07-2011, 10:46 AM
podvoxx podvoxx is offline
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On this issue inform developers?
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  #3  
Old 12-07-2011, 10:53 AM
FG28_Kodiak FG28_Kodiak is offline
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Devs are informed. Let's hope next patch fix it.
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  #4  
Old 12-07-2011, 06:27 PM
KDN KDN is offline
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A peculiar situation just occurred.
In reference to the above bug, once I initiate TAB 4 and select some 12 or so missions from the Blue side, I switch to the RED and pressing TAB the first time nothing appeared. I pressed it about three or four times and held it down and it start appearing but would not go any further on the tree selection. A few more presses and it actually started sticking and allowing me to move on to selection of missions. I moved back and forth from Blue to Red and TAB 4 was working fine on both side from that point on!
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  #5  
Old 12-17-2011, 02:54 AM
podvoxx podvoxx is offline
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New version 1.15 available

vvv----------------------------Version 1.15 - 17.12.11----------------------vvv

1. Introduced localization messages. Now, messages are displayed in the language of the player.
2. Introduced the localization of the menu items described in the txt-file.
3. Added ability to display a menu of the mission, depending on the player - "Blue" or "Red." The function is disabled in the settings.
4. Added ability to disable reading of the names of menu items from the txt-file.
5. Mission on the menu now marked with "*" before the name of the menu item.
6. No limit on the number of menu items. Now the folders and files can be any number - the menu is split into pages.
7. Added readme in English and Russian. In the folder "Readme" boot also has examples of configuration files with commentary and a test set of missionaries packs (not for games, only to see the navigation options on the menu).
8. Added 60 new missions of KDN. Thanks to him!
9. Corrected mission "Attack The Village" - now some of the reinforcements can be called multiple times.
^^^------------------------------------------------------------------------^^^
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  #6  
Old 12-17-2011, 02:56 AM
podvoxx podvoxx is offline
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.
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  #7  
Old 12-19-2011, 01:30 PM
D_F_C D_F_C is offline
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Hello podvoxx,

your missionloader is absolutly nice stuff and it runs fine for me.
Many thanks for your great work.

But i have a suggestion about your Loader. My C# and english is terrible and i cant follow your scripting in all lines, so i want to ask if it is possible what i think.
Maybee you are able to realise it.

Here is my suggestion:

Folderstructure example:

Battle - Area - Missions

Battle of France - Area 1 - redmissions 1,2,3,4,5,6,7
Battle of France - Area 1 - bluemissions 1,2,3,4,5,6,7
Battle of France - Area 2 - redmissions 1,2,3,4,5,6,7
Battle of France - Area 2 - bluemissions 1,2,3,4,5,6,7

a.s.o.

Battle of Britain - Area 1 - redmissions 1,2,3,4,5,6,7
Battle of Britain - Area 1 - bluemissions 1,2,3,4,5,6,7
Battle of Britain - Area 2 - redmissions 1,2,3,4,5,6,7
Battle of Britain - Area 2 - bluemissions 1,2,3,4,5,6,7

a.s.o.

if battle and area is selected only these missions are avaible to select for red/blue players.
So the missionbuilder is free to setup missions which are only avaible for the selected battle and area and the players cannot choose other mission from another battle/area.
Maybee it is possible to open again the whole menu after a time.
So players are able to choose another battle/area again.

Its only an idea and i dont know if it is possible.
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