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#11
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Quote:
Also, the amount of dust/water/snow flying around should depend on the map. On a hot North African desert, Russian steppe or Pacific island map, there should be huge clouds of dust if you take off or land from a dirt or PSP runway, very little if you take off or land on a concrete runway. Likewise, vehicles moving on dirt roads or off-road should also generate huge clouds of dust. For snowy or wet maps, there should be smaller amounts of blowing snow/water vapor if you take off or land from a dirt or PSP runway, and maybe a small amount for a concrete runway. Vehicles on roads or off-road should generate minor amounts of spray. A nice touch would be to make it so that you can skid on a wet or frozen runway, regardless of what material it's made from. |
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