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Old 11-23-2011, 09:17 AM
Smokeynz Smokeynz is offline
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Join Date: Apr 2011
Posts: 106
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C# allows for many methods, Kodiak always seems to come up with nice examples

I am using this method with success, it is from the collection of samples from this forum.
What is nice is different msg's to team and plane type.

Code:
 public override void OnPlaceEnter(Player player, AiActor actor, int placeIndex)
    {
        base.OnPlaceEnter(player, actor, placeIndex);
        AiAircraft aircraft = actor as AiAircraft; 
        
        if (aircraft != null)
        switch (aircraft.Army())
        {                
            case 1:
                if (aircraft.Type() == AircraftType.Bomber)
                { GamePlay.gpHUDLogCenter(new Player[] { player},"Red Bomber, Bomb it all, hitler caput"); }
                else { GamePlay.gpHUDLogCenter(new Player[] { player }, "Red Fighter, fight them all"); }
                break;
            case 2:
                if (aircraft.Type() == AircraftType.Bomber)
                { GamePlay.gpHUDLogCenter(new Player[] { player }, "Das bomber!"); }
                else { GamePlay.gpHUDLogCenter(new Player[] { player }, "Das jager!"); }
                break;

        }
    }
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