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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 11-16-2011, 06:15 AM
swiss swiss is offline
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Quote:
Originally Posted by Kodoss View Post
@Oldschool61: not really a nerd.

Today it's really easy to do this. All you need are 3 Potis with 3600°/100kOhm an old USB-cable and a Joywarrior-modul for 8 or 16 buttons.

I did this once with my good old Thrustmaster Attack-Throttle to bring it into modern times, since there where no more drivers for it.


The expensive part are the potis (3x15€). No wonder why Saitek only build one trimmwheel.

PS: I have still to decide for 8 or 16 buttons.
Attachment 7737 Attachment 7738
You seem to be into potis and that stuff?
Speaking of Saitek: As I have two of those x52-bastards, I decided to disassemble one throttle. Those potis inside look rather cheap and the spiking annoys the hell out of me.
Now, the question is:
Are they available in higher quality, if so, where can I get them and finally: will they be compatible with the saitek software/PCB?
Thx.
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  #2  
Old 11-16-2011, 06:20 AM
jimbop jimbop is offline
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Quote:
Originally Posted by swiss View Post
You seem to be into potis and that stuff?
Speaking of Saitek: As I have two of those x52-bastards, I decided to disassemble one throttle. Those potis inside look rather cheap and the spiking annoys the hell out of me.
Now, the question is:
Are they available in higher quality, if so, where can I get them and finally: will they be compatible with the saitek software/PCB?
Thx.
My X52 Pro had hall sensors, not potentiometers (and still not impressed with it). Does the non-pro version use pots? Surprising.
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  #3  
Old 11-16-2011, 06:31 AM
albx albx is offline
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Originally Posted by jimbop View Post
My X52 Pro had hall sensors, not potentiometers (and still not impressed with it). Does the non-pro version use pots? Surprising.
the pots are in the throttle, all x52 (pro and not) have hall sensor in the stick
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  #4  
Old 11-16-2011, 06:36 AM
jimbop jimbop is offline
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Originally Posted by albx View Post
the pots are in the throttle, all x52 (pro and not) have hall sensor in the stick
Ah, thanks.
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  #5  
Old 11-16-2011, 07:24 AM
ingsoc84 ingsoc84 is offline
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Well..the new engine/fix will be here when its here, and thats really all there is to it. My only concern..will not a "new" graphics engine bring with it potentially an entire "new" set of issues and problems? I'm not sophisticated enough to know how these engines work, however, I have to believe an entire reinventing of the wheel so to speak of the graphics engine will inevitably involve a whole new set of issues...I could be totally wrong..off base. I'm glad we are kept "in the loop" ...Im just wondering why all these issues were not apparent in the testing of the graphic engine as it exists now...and why it took "the community" to test drive this current engine on....will be be "test driving" the new engine, or is there some sort of reasonable certainty that the new engine will perform quite up to par.
Just some thoughts...these games are not cheap, and the current economy does not lend itself well to buying as often as before. The only saving grace is..by the time the new engine is up to speed and hopefully fairly bug free..I'll have moved up to a new generation of graphics cards..with more vram and power...more than likely the gtx 580 with 3gigs vram..unless nvidia unleashes a whole new beast.

Last edited by ingsoc84; 11-16-2011 at 07:26 AM.
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  #6  
Old 11-16-2011, 05:21 PM
Insuber Insuber is offline
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Quote:
Originally Posted by albx View Post
the pots are in the throttle, all x52 (pro and not) have hall sensor in the stick
partially true. The z-axis in the stick -rudder- is a normal pot, subject to dirt/spikes. You need to disassemble the handle and clean it with contact spray from time to time.

cheers,
Ins
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  #7  
Old 11-16-2011, 06:33 PM
albx albx is offline
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Quote:
Originally Posted by Insuber View Post
partially true. The z-axis in the stick -rudder- is a normal pot, subject to dirt/spikes. You need to disassemble the handle and clean it with contact spray from time to time.

cheers,
Ins
yup, forgot it because never used, have the pedals.
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Saitek X52pro (stick modded) - Saitek rudder pedals - SteelSeries Siberia V2 headset
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  #8  
Old 11-16-2011, 03:08 PM
Kodoss Kodoss is offline
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totally Offtopic:

Quote:
Originally Posted by swiss View Post
You seem to be into potis and that stuff?
Speaking of Saitek: As I have two of those x52-bastards, I decided to disassemble one throttle. Those potis inside look rather cheap and the spiking annoys the hell out of me.
Now, the question is:
Are they available in higher quality, if so, where can I get them and finally: will they be compatible with the saitek software/PCB?
Thx.
Well, not really into this stuff.
What you are looking for is linearity tolerance, but first you should find out what resistance your build-in-poti has ( 10K 100K 1K? ), because it's also important for which resistance the chip is build. Or else the resolution and signal-to-noise-ratio will become even more bad.

Normal lin tolerance is +-5%. But a better lin tolerance than +-3% I have'nt seen.
Also important is the angle you can turn your poti. ( 270° 360° 3600° )

Knowledge is grapped through google, wiki and FAQ by producers, so please don't complain.
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  #9  
Old 11-16-2011, 03:25 PM
r0bc r0bc is offline
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Thanks for the update.
Really looking forward to the overhauled graphics, hope it fixes SLI.
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