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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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![]() Quote:
I decided to pass, until what I see on the screen looks like "Avatar". When the "Tree of Life" was burning, I would swear ashes were falling right in front of me. binky9
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Win10 64 bit 1T Hard Drive ASUS P67 motherboard Intel i7 3.4ghz Processor GTX 780 Graphics Card OC 24GB Ram Track IR5 50" LG HDMI LED 1920x1080 60hrz MS FFB2 Stick CH Pedals Saitek Throttle/Prop/Mixture and Trim wheel Thrustmaster MFDs League City, TX |
#2
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Well, supposedly having the two independent screens will make the 3d experience better (no crosstalk). Also, many movies suffer from paper cut out effect because they were never captured in 3d or just didn't get good implementation.
I'd imagine games, where all the content is rendered on the fly(and hopefully tweaked based on user preferences), the 3d effects would be more realistic. Most of the people who have had experience with HMZ-T1 mentioned how incredible it was with the PS3 games. Even if the 3d effect isn't really there, if the FOV of the screens is great enough, it'd be pretty immersive by itself. |
#3
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•Virtual Image Size : 750 inches at 65 feet distance (effectively 150" at 12 feet)
Now with the spit fire having a wingspan of about 36' 10" (about 442"). That means at about 40' we'ld have a full sized plane? Cool! Not as good looking as their glastron from a few years back. They were only 800x600 but you could make them semi transparent and overlay your computer generated image over your real life view. I never saw them in real life but the Australia Army was using them in a technology demonstration for their "Soldier of the Future" with data links and a video sight from their assult rifles! Cheers! |
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