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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 11-10-2011, 09:33 PM
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He111 He111 is offline
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softer sound than i'd imagine, as in latest patch but i could imagine 8 of them would increase sound 8 fold?

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Old 11-10-2011, 09:51 PM
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Originally Posted by He111 View Post
softer sound than i'd imagine, as in latest patch but i could imagine 8 of them would increase sound 8 fold?

.
That would be a milkmaid calculation

At first the guns don't fire synchronized, so the soundwaves sometimes add up, somtimes they cancel each other out.

It would be louder as a single gun, but a more constant noise, like ripping texture.
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Old 11-10-2011, 10:16 PM
Sternjaeger II Sternjaeger II is offline
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Originally Posted by robtek View Post
That would be a milkmaid calculation

At first the guns don't fire synchronized, so the soundwaves sometimes add up, somtimes they cancel each other out.

It would be louder as a single gun, but a more constant noise, like ripping texture.
I think you have a pretty confused concept of sound waves. I personally don't know of any "don't fire synchronised" setup, once you squeeze the trigger they all go together, but even if it wasn't the case, with the insane rates of fire these guns had (the RAF ones had modified barrels and bolts for a higher ROF), you could hardly tell the difference whether they all shot with the same or not.
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Old 11-11-2011, 05:08 AM
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Originally Posted by Sternjaeger II View Post
I think you have a pretty confused concept of sound waves. I personally don't know of any "don't fire synchronised" setup, once you squeeze the trigger they all go together, but even if it wasn't the case, with the insane rates of fire these guns had (the RAF ones had modified barrels and bolts for a higher ROF), you could hardly tell the difference whether they all shot with the same or not.
I can't follow you here, first a slight and then unprofessional common places which doesn't prove anything.

I answered to the opinion that the sound should increase eight-fold, and you?
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Old 11-11-2011, 09:22 AM
Sternjaeger II Sternjaeger II is offline
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I can't follow you here, first a slight and then unprofessional common places which doesn't prove anything.

I answered to the opinion that the sound should increase eight-fold, and you?
Sorry man, but the answer you gave is not correct and misleading, hence my post. There is a lot of this going on in this forum, it would be better to keep things as accurate as possible for the sake of the sim and people's knowledge.
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Old 11-11-2011, 09:39 AM
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It would behave you well if you could point out which part you assume i've got wrong and how so.
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Old 11-11-2011, 09:55 AM
Sternjaeger II Sternjaeger II is offline
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It would behave you well if you could point out which part you assume i've got wrong and how so.
your assumption

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At first the guns don't fire synchronized, so the soundwaves sometimes add up, somtimes they cancel each other out.

It would be louder as a single gun, but a more constant noise, like ripping texture.
is simply wrong, soundwaves won't cancel each other out, they will just make things louder. Regardless of the synchronisation, the rate of fire is so high that the sounds will superimpose and create a concerto for .303, especially because they're sitting so close to the pilot.
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Old 11-11-2011, 09:59 AM
winny winny is offline
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Originally Posted by Sternjaeger II View Post
Sorry man, but the answer you gave is not correct and misleading, hence my post. There is a lot of this going on in this forum, it would be better to keep things as accurate as possible for the sake of the sim and people's knowledge.
OK then in the interest of correctness..

You said " I think you have a pretty confused concept of sound waves."
His understanding of soundwaves seems ok to me.
Soundwaves can cancel each other out if they are the same amplitude, if they are similar you get disruption to the waves which can mean either an increase or decrease in volume. I'm a sound engineer by trade. It's like when speakers are out of phase.

You also said.. "I personally don't know of any "don't fire synchronised" setup"
I'm pretty sure that British brownings were not synchronised. They were fired pneumatically which meant they couldn't synchronise them.

Aircraft with synchronised guns fired them electrically. I think the 109 was like this but my 109 knowledge is limited.

Last edited by winny; 11-11-2011 at 11:46 AM.
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Old 11-11-2011, 10:36 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by winny View Post
Soundwaves can cancel each other out if they are the same amplitude, if they are similar you get disruption to the waves which can mean either an increase or decrease in volume. I'm a sound engineer by trade. It's like when speakers are out of phase.
The wave forms need to be opposite phase (hope thats the right phrase) which would be extremely unlikely, So for every quiet spot there would be correstponding loud spot where the wave form built each other up.

Over eight gun I would think it would average itself out.


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Originally Posted by winny View Post

You also said.. "I personally don't know of any "don't fire synchronised" setup"
I'm pretty sure that British brownings were not synchronised. They were fired pneumatically which meant they couldn't syncronise them.

Aircraft with syncronised guns fired them electrically. I think the 109 was like this but my 109 knowledge is limited.
Even slight mechanical difference between the guns would cause a variation in the rate of fire.

Are the German guns fired on a pulse that would allow them to syncronise rounds or does it just opperated a solenoid that moves the shear that restrains the bolt?

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Old 11-11-2011, 12:12 PM
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I've noticed in the latest patch the 303s are quieter .. which i would assume means better efficiency?

When I open fire in a spit, i can barely hear the guns .. this cannot be correct! I suspect in reality if you opened up with 8 x 303 it would shake the plane, causing rattle n rollin.

The video shows a low pitched sound, 8 x such would probably be the same pitch but louder .. i would assume?

... more milk maid logic ..

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