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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: When will the next beta patch be released?
thursday!!! 1 0.74%
this friday 18 13.24%
during next week 15 11.03%
during the week after the next week 12 8.82%
in three weeks 9 6.62%
after a month 12 8.82%
two months 2 1.47%
three months 5 3.68%
this year, hopefully.. 20 14.71%
in two weeks 42 30.88%
Voters: 136. You may not vote on this poll

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  #1  
Old 11-10-2011, 02:10 PM
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Originally Posted by robtek View Post
Well, if that isn't a true fanboy post???

(Addman did just post that he is a fanboy in another thread.)
Everybody here, in this forum is a fanboy, simple as that. It's just that some of the people here - a vocal minority - have a hard time accepting that others have opinions and preferences that differs from their own therefor feel the need to always "attack" someone who speaks freely from his own thoughts. I would not be surprised if these very same people are just as intolerant in real life, unfortunately. I appreciate and accept it totally when people say that their glass is half full so why can't I get the same respect back with my opinions?

As soon as someone expresses themselves with an opinion or a critique that differs from the "blind deaf and mute" one of the "terriers of intolerance" comes rushing along tearing the discussion apart. It's not about being a fanboy or not, it's about respecting each others opinions/thoughts no matter how much they differ from your own. If you know who said the following then you might know what I'm talking about:

"I disagree strongly with what you say, but I will defend to the death your right to say it."
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  #2  
Old 11-10-2011, 04:11 PM
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Originally Posted by addman View Post
Everybody here, in this forum is a fanboy, simple as that. It's just that some of the people here - a vocal minority - have a hard time accepting that others have opinions and preferences that differs from their own therefor feel the need to always "attack" someone who speaks freely from his own thoughts. I would not be surprised if these very same people are just as intolerant in real life, unfortunately. I appreciate and accept it totally when people say that their glass is half full so why can't I get the same respect back with my opinions?

As soon as someone expresses themselves with an opinion or a critique that differs from the "blind deaf and mute" one of the "terriers of intolerance" comes rushing along tearing the discussion apart. It's not about being a fanboy or not, it's about respecting each others opinions/thoughts no matter how much they differ from your own. If you know who said the following then you might know what I'm talking about:

"I disagree strongly with what you say, but I will defend to the death your right to say it."
But of course you can say what you want, it is the way you say it thats wrong!

Just here, in the quoted post, you are again very free with slights against the so called fanboys.

And no, not everybody in this forum is a fanboy or even a fan of CoD, everybody is interested in CoD, thats the only common ground.

Imo, a fan or fanboy supports his object of interest by praising it but also pointing out flaws to the devs.

That is the difference, there are some people here more interested to point out the flaws to the world in general and this forum in special.

The flaws are posted again and again, played like a ball from one likely minded poster to the other, fulfilling no other interest than to add to the post-count and to appear interesting.

That is the stuff i, and many others, are resenting.

To implement the fanboys were deaf, blind and mute toward CoD's flaws is a slight, as the name calling "terriers of intolerance" is.

Your opinions and thoughts are respected, though not the way you post them.
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  #3  
Old 11-10-2011, 04:37 PM
Pudfark Pudfark is offline
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Originally Posted by robtek View Post
But of course you can say what you want, it is the way you say it thats wrong!

Just here, in the quoted post, you are again very free with slights against the so called fanboys.

And no, not everybody in this forum is a fanboy or even a fan of CoD, everybody is interested in CoD, thats the only common ground.

Imo, a fan or fanboy supports his object of interest by praising it but also pointing out flaws to the devs.

That is the difference, there are some people here more interested to point out the flaws to the world in general and this forum in special.

The flaws are posted again and again, played like a ball from one likely minded poster to the other, fulfilling no other interest than to add to the post-count and to appear interesting.

That is the stuff i, and many others, are resenting.

To implement the fanboys were deaf, blind and mute toward CoD's flaws is a slight, as the name calling "terriers of intolerance" is.

Your opinions and thoughts are respected, though not the way you post them.
Robtek.....do your remarks above apply equally to the link below and it's content?

http://forum.1cpublishing.eu/showthread.php?t=27745
  #4  
Old 11-10-2011, 05:04 PM
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Robtek.....do your remarks above apply equally to the link below and it's content?

http://forum.1cpublishing.eu/showthread.php?t=27745
Weell, as those remarks are my opinion, they shurely do, for me.

Btw, have you seen how many claims were proved in this thread?
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  #5  
Old 11-10-2011, 05:13 PM
JG27CaptStubing JG27CaptStubing is offline
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What an incredible Yawn Fest! Everyone trying to figure out what is happening and some people literally fabricating features to make themselves feel better about the situation... Bottom line is you can only keep a team together so long patching and such before MONEY needs to be made. That ship has sailed a long time ago and now that the product is $12 bucks is very telling.

Like everyone I was looking forward to this title. Too bad it has yet to be delivered.

Sure sure we have a bunch of patches but until some of major items IE Sound Graphics Engine etc are finished this product will remain very limited.
  #6  
Old 11-10-2011, 05:45 PM
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What an incredible Yawn Fest! Everyone trying to figure out what is happening and some people literally fabricating features to make themselves feel better about the situation... Bottom line is you can only keep a team together so long patching and such before MONEY needs to be made. That ship has sailed a long time ago and now that the product is $12 bucks is very telling.

Like everyone I was looking forward to this title. Too bad it has yet to be delivered.

Sure sure we have a bunch of patches but until some of major items IE Sound Graphics Engine etc are finished this product will remain very limited.
I totally agree the sim is unfinished, but the graphics and sound aren't bad, and are still a work in progress. I understand all the problems with off line play, but I actually find missions far more immersive on-line than they ever were with IL-2 1946. Even with all the poor reviews and negative forum posts the development is still working and hiring, so there is still a good possiblility most of the faults will eventually be addressed.

I would hope that people in our very small genre would understand the dilemma, and buy the sim from Steam for 49 bucks, in order that the development had a better chance of surviving. Most of us have enjoyed the original IL-2 for ten years, and the new IL-2 series is the only hope for another ten years of decent WW2 aircombat simming. Or we can teach those B#sturds a lesson for releasing an unfinished product and wait how many years for another developer to do the products we are looking for. Personally I think it will be a very long time as they have become too complicated and expensive to produce.
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  #7  
Old 11-10-2011, 05:46 PM
Pudfark Pudfark is offline
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Originally Posted by robtek View Post
Weell, as those remarks are my opinion, they shurely do, for me.

Btw, have you seen how many claims were proved in this thread?
Yeah, I been watching....this DX11 thingy seems interesting...though, I can't see it......yet.
  #8  
Old 11-10-2011, 06:02 PM
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As for the DX11 discussion I found the following "technical" interview with Oleg Maddon on German PC Games Hardware (sorry for google translation!)

Quote:
PCGH: What are the graphical highlights of the game? Uses its advanced rendering techniques such as DX11 (shader model 5) FP16 HDR deferred rendering, SSAO or post effects like Tone-mapping, motion blur and depth, etc.?

Oleg Maddox: DX11 is not yet supported in release, yet it is planned to be exploited in future add-on or sequel. In the game engine are many modere (Next Gen) technologies such as FP16 HDR, Deferred Rendering, Screen Space Ambient Occlusion and tone mapping are used. Another special feature is the almost unlimited visibility of more than 1,000 kilometers [note: probably a typo and it's meant 100 km] in clear weather. This is a complex of clouds and weather systems and real-time cloud shadows. Furthermore, there are SFX-shadow, realistic lighting and a 24-hour atmosphere simulation in all altitudes. In addition, the vast game engine supports areas with incredibly detailed landscapes, cities and airports.

Again on DX11. We have a lot of experimenting with the interface and found that the API is still relatively unstable worked. This could be due to the fact that we "cram" more than others did in DX11 games developers. We sometimes had the feeling to push at the other end to a wall and to matters dealt with us that were not ours. Therefore, we set aside the DX11 support, but it's still there, as I write this (note: the interview was conducted in writing). Fans of the series know that we continuously improve our simulations with free add-ons and sequels paid and they can remain confident that we carry the latest technology, accounting, and thus continue to adapt and improve our engine. The basic technology has in fact developed with scalability in mind.

PCGH: Although the sales launch DX11 still not available, you have indeed extended the rendering engine with support for DX10/DX11. How did you proceed?

Oleg Maddox: When programming the engine for Cliffs of Dover, we have no parts of the older IL-2 engine used again. The old engine was still based on Java and C + + code, the new version in C # and C + + programming. It supports OpenGL and DirectX 9 were initially, but OpenGL abandoned and replaced by DX10/DX11. From now on we use almost anything in DX10 and DX10.1 feature on our list and also have a DX11 code in beta, and unfortunately, it is unlikely that may be finalized until the release.
  #9  
Old 11-10-2011, 06:05 PM
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So there you have it, it does not work.
  #10  
Old 11-10-2011, 06:04 PM
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Quote:
Originally Posted by robtek View Post
Btw, have you seen how many claims were proved in this thread?
Just one..

Dynamic Weather..

From a interview with Oleg back in 2009.. And as someone pointed out, 1C stated before the release of CoD (some 2 years later 2011) dynamic weather was not going to be in the inital release.. So, even that 'one' does not really belong on the list. Speaks volumes IMHO about those who would have us belive there is a hudge landry list of 'things' we were promised and did not recive.
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