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#1
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dogfighting really is a form of art, the amount of skill required to have a 1v1 dogfight for more than a few seconds, you can't deny that fact... very few are capable of having a really good fight, though its not very hard to learn how to fly, learning how to use everything your plane can give you is a real challenge.
I like this game because of the very very few people actually willing to take the time to learn how to be graceful AND functional, to use every tool given to them to keep themselves alive... everyone else is a noob and u can go play hawx or something, your runing it for us people who play a sim for the fact its a sim and not an arcade game. and its not fun to shoot someone down who can't do a barrel roll without stalling. Last edited by AKA_Tenn; 11-10-2011 at 08:19 AM. |
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#2
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For me it's all of the above + the big X-factor: Being able to PHYSICALLY simulate the experience much better than in most games, ie. HOTAS, rudder pedals, head tracking, touch screens for cockpit interaction.
Shooting someone with a mouse-controlled rifle just doesn't do it for me at all. Only racing games can compare for physically-accurate simulation as far as I can think. Not that other games can't be engaging, but it's what pushes me back to flight sims after trying out other game types. S! Flying Nutcase |
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#3
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Having never played any sims let alone a flight sim I found just getting the aircraft started was a thrill and when I got her in the air, I was just amazed. I don't mp because I'm not good enough but I don't think I'll ever stop playing il2 (cod).
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#4
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Quote:
Me, i love everything about ww2 fighter combat. The tactics, the dogfighting, the SA skills needed. Since i only play MP, there is nothing better than knowing the guy in the other plane is human as well, so the fight will be almost unpredictable. Plus, they are the only games that keep my brain running fast, especially when i deliberatly try to put myself in a 2+ vs 1 situation, and dont run |
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#5
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Well, it's for a couple of reasons.
My father was in the Army Air Corps in WW2 (not flight crew, and never left the US), and my uncle was a top gunner on a B 17. He was shot down on his second to last mission. KIA. So I grew up with WW2 airplane stories, one of my first toys that I remember was a cast metal P 40. I still have my Dad's uniform jacket and bivouac cap. Couple that with my love of anything that can fly and there you have it. That's what got me started in the first place. What keeps me doing it are the friends I've made along the way, and the fun of flying against one another. Can't wait to have a P40 modeled in this game engine.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#6
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As a young kid I made Airfix 1/72nd models of all the great WW2 ac. Once finished, I hung them from the ceiling and imagined what it would have been like to fly them.
Back in those days, TVs and Radios had valves and the Transistor had yet to make its way into electronic products (yep I am an old 'git'). If someone told me back then that one day I would have a box and a screen and be able to do what I do now I would have thought they were mad or spinning me some science fiction story. I abslolutely love flightsims, a boyhood dream come true for me!
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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