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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 11-03-2011, 10:27 AM
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He111 He111 is offline
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Quote:
Originally Posted by buddye View Post
Yes, I am the Buddye who has worked on the BOBII AI and other BOBII applications over the last 6 years. This is a long thread but I have posted some of my experiences and the BOBII approach and conceptual design if interested.

I love COD's graphics and damage model but the AI and game play has a long road ahead to achieve excellence IMHO.
I remember BOB 1 .. it's AI was so great, experienced Stuka pilots were almost impossible to hit, they'd turn into you, use their slow speed to frustrate and confuse! .. i loved it!

But I also remember defiants rolling like barrels downhill, surely that's not historic! .. gunner would be sick all over their turrets! LOL!

Hopefully COD will allow each user to create their own scripted AI ? .. hopefully ..

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Old 11-03-2011, 10:42 AM
reflected reflected is offline
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That was BoB1. BoB2 is different. Buddye created an AI that flies like a human, one that is challenging even for experienced pilots, still they are subject to the same laws of physics. One that has restricted vision, and can be surprised (depending on the level), one that tries to fly home when they feel they're losing the battle (damaged, too many wingmen lost, etc...), but still puts up a fight if you don't let them do that. All this is jsut the tip of the iceberg. If it could be done in BoB2, why on Earth can't it be done in what's supposed to be the best sim of the future?
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