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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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Thx for the save, very helpful. Unfortunately, I can't do much to fix it. It's old bug with STANDART filetype header. It works like 95% of time but sometime fails from unknown reasons. In this case game engine stops to see dialog lines just in the middle of the conversation though everything is ok. If you change new dialog file with old one you can see whole conversation without problems.
Last edited by Goblin Wizard; 11-01-2011 at 09:14 PM. |
#2
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I'm sorry
![]() Good news - answer I've got from the Elite Games Team: Quote:
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#3
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Thanks, the new fix works perfectly! Dialog is now properly activated and all problems caused by the patch seem to have been resolved.
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#4
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Two bugs that I noticed so far:
1) all knowed bug with Fighters available in Styx Station in Charon; when you enter to Charon 1st time, even if you save before enter Charon and load again, game remember for the whole current game, those fighters that you find with first try; 2) what determines the quality of fighters found in stashes? In previous game before i get Astarte i found example (stashes in Vaudille, station in XT-41) Wyvern Mk2, in current game after i get astarte and after 1st mission from NESF i find everytime Hrimthrus and eventually Gunslinger. Better quality fighters depends form exp, piloting grade or maybe something else? Ad2 I think I know what determines quality of fighters. Every enter to the system with stash, generate random drop from stashes. Solution is save before enter portal and try finding best random item/fighters set. Last edited by Xanathos; 11-03-2011 at 09:52 AM. |
#5
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First I want to thank you for the fix.. Finally, works great.
However I have another problem, related to the audio. Sometimes, especially when I try to get in contact with someone I get a terrible buzzing sound and it will stop after a while or just keeps going on till I go back to the main menu. I'm not sure whats the problem. Any ideas? thnx ![]() |
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