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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Great fun tonight! It was a pleasure to see all those spitfires circling the airfield and forming up!
One thing I think should be done: Test each airfield prior to the game day. I would suggest that maybe the mission should be 'test' flown (at least until people are in the air) to make sure that the spawn points work. We had a hell of a time a Ford airfield getting people in the air as it seemed we spawned in a field that had been destroyed by a combination of land mines, moles, gophers, badgers, and archaeological digs. Other than that, I look forward to next Sunday!
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
#2
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Yeah, it's true to do a good test you need numbers. Like I said, maybe have everyone (or as many as can manage to) do a scheduled test on Saturday at the same time? That'd give time to make adjustments.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
#3
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It was nothing you could've dealt with, we did find a suitable taxi route in the end.
Look forward to the meat on the next mission ![]() |
#4
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Hey Rudelmann,
You can test them by yourself. Just raise the time for the despawn script and spawn 50 planes (1 by 1) at each field. I've had success doing this. Granted, as you know, the spawn points down always work right. But if you count the spawns in correlation to the points you have put down, you can adjust the bad point. I think the problem is with the FMB the spawn points position sometimes doesn't actually correspond with the resolution you are looking at. Like you've probably seen the spawn points still remain on the field even after changing the FOV of the FMB (like they get bigger instead of smaller?). Either way, that's the only way I've found to test them. And they must be tested on a dedi server (-server) / not in the FMB. |
#5
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Briefly some impressions from our short sortie, sorry for the many pics, its late and I have no time to sort them out:
Heading for the vessels to act as a small nuisance sweep to interrupt RAF built up over the ships: Our little band (colors are for easier ID and coordination) ![]() ![]() Our little band (colors are for easier ID and coordination) ![]() Only 2 left after 2 CTDs, changing into combat spread: ![]() ![]() Only me left, and the Hurricanes turn out to have 24 x 0.303 cal pointing at me ![]() Nasty suprise! ![]() I won´t get home anyway, so at least I want my revenge. ![]() ![]() I won´t need to swim alone. ![]() ![]() ![]() ![]() Here they come, better late than never-... ![]() ![]() Time to pull the chord... ![]()
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http://cornedebrouwer.nl/cf48e |
#6
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I must apologize for being absent for this first running of this event. Unfortunate circumstances arose and I was needed elsewhere.
I will be attending the next mission, if I have not been excluded by this time. Whiskey |
#7
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Hey whats with the skins
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#8
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Several Custom Skins were found in cache folders. also videos were detected.....
FOR THE SAKE OF OTHER PLAYERS: NO CUSTOM SKINS and NO VIDEOS! Also no screen shot unless you use an out of game program for example Fraps... Please also dont make videos, its can betray tactical information and also may cause lag... I dont want to hear any bitching about this, you have all been told, if it happens again and we can detect it, you will be not given the weekly password.... The end, lets start a new ![]() Last edited by 5./JG27.Farber; 10-30-2011 at 10:19 PM. |
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