Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: The Legend > Warrior, Paladin, Mage

Warrior, Paladin, Mage Different classes in King's Bounty

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #36  
Old 10-28-2011, 12:49 PM
Vulture Vulture is offline
Approved Member
 
Join Date: Mar 2009
Posts: 210
Default

No, I actually don't use Zerock. But this game I really want to get him and Sleem at least to level 27. I have actually never seen any of their spells upgraded to maximum. I would like to see a max level Underground Blades only once in my lifetime ^^ I gave up on thinking I could have a 4xlvl30 game. I just don't have the patience for that. It would require me to keep as many opponents alive as possible until I used each spirit at least once. Too much mana and too many losses to restore afterwards. If I did that in every battle I'd just play for 50 hours. I usually just use Chargers and time Back and by that point usually everything is dead and all I have to do is drop a poison rain over the last unit and put Demon Summons with Magic Spring next to them. Then just wait until mana is full while using Holy Anger everytime it's off reload. If necessary, Charm a male humanoid unit and magic spring them, too ^^

No losses strategies for Dragons I've put down repeatedly in thos forum. As long as you have two Vampires and Demons you basically cannot leave the battle without losses, provided you have some considerable amount of attack and/or a Dragon Slayer's Sword and/or the spell. Archers behind Icy Thorns, offer the Dragons a line of Demons and one Vampire kind at best and give them hell. Demons because of their insane Defense/ldr ratio and their fire resistance and you know why Vampires ^^ There's not much more you can do than to have superior damage and resilience. At least that's what it boils down to

With 5 archers you have none of these options which is why you will inevitably lose an unedited game in Ultrax at the very very very latest, if not earlier. Especially when there are no 48 (wtf?) int...
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:29 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.