Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Vehicle and Terrain threads

Vehicle and Terrain threads Discussions about environment and vehicles in CoD

Reply
 
Thread Tools Display Modes
  #1  
Old 10-24-2011, 11:15 PM
IvanK IvanK is offline
Approved Member
 
Join Date: Oct 2007
Location: Australia
Posts: 886
Default

"Here's a thought:
There is a mechanism for the Fighter Controller to report enemy aircraft. So the game is detecting aircraft and responding with information. What if the game detected the presence of freindly aircraft within 2miles and 3000ft of an airfield and reported local wind and pressure be it QNH or QFE. "

I don't think it matters one bit if its QNH or QFE wrt to bandit Altitudes. The early CH height fiinding was very basic arrangement and not very accurate at all. Certainly not within the difference that might be caused by using QFE or QNH as a reference
Reply With Quote
  #2  
Old 10-24-2011, 11:19 PM
VBF-12_Gosling VBF-12_Gosling is offline
Approved Member
 
Join Date: Apr 2009
Posts: 18
Default

Quote:
Originally Posted by IvanK View Post
"Here's a thought:
There is a mechanism for the Fighter Controller to report enemy aircraft. So the game is detecting aircraft and responding with information. What if the game detected the presence of freindly aircraft within 2miles and 3000ft of an airfield and reported local wind and pressure be it QNH or QFE. "

I don't think it matters one bit if its QNH or QFE wrt to bandit Altitudes. The early CH height fiinding was very basic arrangement and not very accurate at all. Certainly not within the difference that might be caused by using QFE or QNH as a reference
Oh sorry - I wasnt critising the Radar. I was suggesting a way the game mechanics could be modified to allow ATC calls to returning pilots. Sorry for confusion.

Gos
Reply With Quote
  #3  
Old 10-27-2011, 08:26 AM
322Sqn_Dusty's Avatar
322Sqn_Dusty 322Sqn_Dusty is offline
Approved Member
 
Join Date: May 2010
Location: the Netherlands
Posts: 214
Default

So setting the altimeter while on the airfield is a bit too rough? What did they had in mind when the option was made available?
__________________
Q9550 @ 3.4
Coolermaster 850w PSu
Sapphire HD6970 2GB
8Gb Ram B.Dragon
Kingston SSD
Win 7 64
Logitech G940
Saitek Quadrant

Reply With Quote
  #4  
Old 03-09-2012, 08:07 PM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

Quote:
Originally Posted by 322Sqn_Dusty View Post
So setting the altimeter while on the airfield is a bit too rough? What did they had in mind when the option was made available?


Main purpose of the altimeter was so to set it to the elevation of your destination airfield in RL (for obvious landing purpose). That value is listed on your chart along with other information about the field.
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5

Last edited by SlipBall; 03-09-2012 at 08:49 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:43 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.