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#71
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I'm not saying that I don't get fustrated with this game at times, but do you remember those friday updates and thinking just release it already. I'm just glad that its finaly been released the rest will come in time. Even if they released it as a pay to play beta I would have paid and I'm sure most of you would have also.
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#72
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Yes, I would paid for a beta (a long term beta too), but this was not a beta and they did not say anything about the real state of the sim. Tell me the truth and I will follow you. They told us lies.
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
#73
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Hate to break it to you Hunden. The sim will never be fixed. It is just a shell. A fantasy of what might have been. This bio post a while back speculated that SOW would come out at end of 2007. Here is it near end of 2011, and some continue to live in alternate universe.
![]() ![]() ![]() Oleg Maddox Developer BIO Oleg Maddox is one of Russia's most famous game developers. He started his career in the Soviet military-industrial complex, working as an aircraft engineer and managing a top-secret construction bureau responsible for still classified systems on Soviet military jets. After the fall of the Soviet Union, Oleg started several successful business, one of them being a video game developer Maddox Games. Initially responsible for a several of the best-selling first-person shooters, by the late nineties Oleg and switched Maddox Games to flight simulations - a great way for him to combine the love for WWII aviation, and his new video game business. In 2001 Oleg's first flight sim, Il-2 Sturmovik, became an instant classic, a benchmark that redefined the genre and began the most successful combat flight simulation franchise for the PC. As of 2007, Oleg is working on the next generation flight simulation engine titled Storm of War, with the first title in the series, Battle of Britain, slated for release in late 2007. source:http://www.mobygames.com/developer/s...loperId,51690/ Bye Oleg. Have a nice trip. $8 million dollars will buy you some very nice cameras. ![]() |
#74
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#75
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They are here because they paid.
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#76
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[QUOTE=MadBlaster;352911]Hate to break it to you Hunden. The sim will never be fixed. It is just a shell. A fantasy of what might have been. This bio post a while back speculated that SOW would come out at end of 2007. Here is it near end of 2011, and some continue to live in alternate universe.
![]() ![]() ![]() We will see. When Maddox Games announces they will no longer develop or support the new IL-2 series I will believe you. Until then I am afraid my money is firmly on Luthier. |
#77
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I'm here because I'm a huge metal fan.
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#78
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From this statement its clear that you have not played the game since the last patch or are your trying to run it off a very old machine and feel the need to throw your toys out of the pram... However we all know who will be crying the loudest if someone doesn't come along and put the dummy back in your mouth. So just grow up.....
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MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#79
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Awww, c'mon. You pair me up with a n00b who just recently became a senior member?!?
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#80
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I'm here because i'm a fanboy of all IL-2 series.
IL-2 Cliffs of Dover is the last title of this series. And the first with a really upgraded core engine. The release was bugged, a lot of features are missing, it's a beta software. But it's really a next generation air combat simulator, not "modded IL-2 with steroids": |
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