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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 10-22-2011, 01:18 PM
Xanathos Xanathos is offline
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Join Date: Oct 2011
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Quote:
Originally Posted by Goblin Wizard View Post
It's not a bad idea but fighter pilots shouldn't be able to operate capital ships or eventually with big penalties to piloting, gunnery, etc.
Exactly, like in Civil War when fighter pilot, piloting capital ship, only passive skill works, and that skills is few. Pilot whit piloting capital ship will have much more passive skill working on capital ship speed, maneuverability.

Another thing i wish that will be able in AoV is more side quests.
Player can recive information form network to PDA actually quest info from trader, corporations or empires, also when visiting space station, beside tab named "office" good idea will be add tab "local information". These tab also will have inforamtion about avivable quest, pilot announcement to hire, traders rumors about special places where seen secret stashes or large groups of pirates.
One thing that i don't like in Civil War is very few ways to gain money, excluding reward from main story quests and selling equip, they are no other quests or they are very hard to find. I wish that new game fix this.
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