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  #1  
Old 10-21-2011, 03:26 PM
Vengeanze Vengeanze is offline
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Quote:
Originally Posted by RCAF_FB_Orville View Post
I can't get this to work for some reason. CoD will not start when I put the 3 files below from the DX10 folder where the old FSAA files used to go.

dxgi.dll
injFX_Settings.h
shader.hlsl


Any ideas on how to get it to work chaps? I opened the injFX_Shaders folder, then plonked these files in the il2cliffsofdover folder, which is where I put the old ones and they work fine. Must be doing something wrong.

Cheers.
Guess you need to put the injFX_Shaders folder in there with the files too.
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  #2  
Old 10-21-2011, 03:29 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
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Quote:
Originally Posted by Vengeanze View Post
Guess you need to put the injFX_Shaders folder in there with the files too.
Rgr I'll try putting the whole lot in. Just putting the files themselves in worked with the older version, it could be that.

*EDIT Yes of course it would help lol. I just looked in the folder now (all in there) and had thought all that was in it was the 3 files I mentioned. D'oh!

Cheers mate.

Last edited by RCAF_FB_Orville; 10-21-2011 at 03:33 PM.
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  #3  
Old 10-21-2011, 03:40 PM
Vengeanze Vengeanze is offline
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Originally Posted by RCAF_FB_Orville View Post
Rgr I'll try putting the whole lot in. Just putting the files themselves in worked with the older version, it could be that.

*EDIT Yes of course it would help lol. I just looked in the folder now (all in there) and had thought all that was in it was the 3 files I mentioned. D'oh!

Cheers mate.
plz come back with comments.
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  #4  
Old 10-21-2011, 03:51 PM
heidelbergensis heidelbergensis is offline
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The beauty of this version is that is customizable...the AA with the default configuration is too mild, but you can increare the effect and it becomes almost perfect, except the black antennas..

This is the part that sets the amunt of antialiasing with my settings :

/*------------------------------------------------------------------------------
FXAA SHADER
------------------------------------------------------------------------------*/
// Set values to calculate the amount of Anti Aliasing applied
float fxaaQualitySubpix = 0.85; // Default: 0.75 Raise to increase amount of blur
float fxaaQualityEdgeThreshold = 0.010; // Lower the value for more smoothing
float fxaaQualityEdgeThresholdMin = 0.0233; // Lower the value for more smoothing



Some sharpening is a great improvement, mainly if you´re running at relatively low resolutions; but if it does not fit your taste, simply disable it.(//).These are my setttings (milder than default, I think):

/*------------------------------------------------------------------------------
PRE_SHARPEN
------------------------------------------------------------------------------*/
//For higher precision in the calculation of contour, requires slightly more processing power
bool highQualitySharpen = 1; //0 = Disable | 1 = Enable

// Set values to calculate the amount of AA produced blur to consider for the sharpening pass
#define Average 0.8
#define CoefBlur 2

// Set values of the sharpening amount
#define SharpenEdge 0.2
#define Sharpen_val0 1.1


All the rest are alterations in color and tone; That can be lowered or disabled according both to personal tastes and monitors..

So, yes, you only want the AA, maybe some sharpening, but the original colors; disable all the rest and fit the AA amount to your taste. And as an additional remark, I found that, FOR ME, it works even better if you ALSO put the ingame antialiasing active (x2 in my desk).

Last edited by heidelbergensis; 10-21-2011 at 03:53 PM.
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  #5  
Old 10-22-2011, 05:19 AM
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CWMV CWMV is offline
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So what would be the settings for MAX AA?
Also, we need to use the DX10 version right?
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