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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 10-20-2011, 12:35 PM
McFeckit McFeckit is offline
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Quote:
1.50% of players receive a CTD the moment larger amounts of AIs spawn,
2.the connecting time to the mission increases to inifinity if you also add ground objects, or even buildingsto the AI planes in the mission (one of the both is ok, but both ground objects and AI - is a desaster)
3. the more AI you have, the more network-lag you have, thus providing the players with stationary planes, which suddenly warp to their real position, because their position doesn´t get refreshed in time (in the old 1946 the number of AI were restricted by the players system, here it is a general game/network problem)
4. warping AI as soon as the damage modell is working (f.e. everything runs smooth until the first hurricane starts hitting one bomber -> slide show and warping)
5. breaking RAF Radio due to too many planes in the air, and therefore breaking the custom menu in my opinion the heart of all-what-is-possible-with-CoD

That's quite a depressing read SNAFU I do hope this get's addressed sooner rather than later. Multiplayer is where the real potential of COD lies, as we learnt with IL2 so i'm optimistic.
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