ROf devs always introduce new features for immersion like dynamic cloud shadows, searchlights (WIP), ability to extinguish engine fire in continuous dive...such things makes difference for me..
We already have the two first in CloD for sure... Didn't tested yeat if we can extinguish engine fire diving...
I believe that CloD devs aren't working in actual clouds and smoke effects for two reasons:
1) working in dynamic weather system - with local weather, etc;