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#1
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Downloaded it and flew a first mission. Worked very well, many thanks to you
Just a couple of questions if I may. I started as Leutnant for blue, was the last plane on take off, yet had << markings on my plane which leads me to believe I was supposed to be flight leader. My flight did not recognize me (escort mission btw). Should I take off manually or in auto pilot? The first time around I chose auto. Two flights of emils took off E1s and E4s, my flight was with the E4s. Upon return to the airfiled all the E1s had most unfortunate contact mishaps with the ground, yeah they crashed after being called down for landing. Other than that everything seemed to work as intended, had even great frame rates, thanks again for all your work you are putting into this. |
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#2
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#3
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#4
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#5
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Just thought it might be good for you to know anyways, even if there is not much you can do about it. Keep up the good work |
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#6
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just wanted to let you know that i found a bug... when play the HE111 career the AI planes all crashe into the hill on the end of the runway and i can't make it either when it's emptey (for recon missions) i can take off but obly with like a meter space between me and the hill. Hope this can be corrected?
S! |
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#7
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Small bug report:
1. Playing as Bf-110 pilot, the first A.I pilot to take off crashes in to the small elevation at the end of the runway. 2. Fuses, yes it's a known problem but what's the point of flying ground attack missions in Erg.210 if neither mine or my A.I companions bombs won't explode? Doesn't matter at which altitude I drop the bombs, they won't explode, yes they are armed. Small requests: 1. Could a Zerstörer campaign be added? i.e. ZG 26 with only air-air/recon missions. That's all for now, yet again, thanks again for this great addition to CloD. It has really invigorated my interest in the game again.
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#8
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Just have a look at the file that defines the loadouts for the different operation types (which isn't complete for every type, e.g. Ju 88 has not all loadouts defined): http://code.google.com/p/il2dce/sour...craftInfo.ini# Now multiplicate this by every suitable fuses and delay times configuration. In addition I first need to find out which configuration is suitable. You see it's a mammoth task. For the other requests/bugs: The missions are generated based on a template which can be created in the FMB. The template file of Kanalkampf campaign is located in <cod steam folder>/parts/IL2DCE/Campaigns/Kanalkampf/Template.mis You can simply modify the squadrons or add new squadrons in the FMB. The take-off waypoint defines the airfield used by the squadron. I will give instruction on how create your own campaign or modify a existing campaign soon. So everyone can use his favourite aircraft Last edited by 41Sqn_Banks; 10-19-2011 at 10:35 AM. |
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#9
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it is as simple as adding a flight for Bf-110C-4 or Bf-110C-7, for the BoB_LW_ZG2_Stab or BoB_LW_ZG26_Stab airgroups into the Template.mis file.
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#10
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Last edited by addman; 10-19-2011 at 01:44 PM. |
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