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  #1  
Old 10-15-2011, 11:05 AM
pupo162 pupo162 is offline
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Quote:
Originally Posted by Vengeanze View Post
remember that higher res takes a bigger bite out of your frames.

I got an 27 inch (monitor) and can't hardly remember what my previous 20 inch was like. I could never go back.
Haven't someone stated that higher res makes the plane dots in the distance come out later than on lower res?!?
well this was a phenoma that happened in il2 1946, but not exactly as you say it.

il2 was made thinking of a specific resolution, lets assume it was 800x600 (wich is false but i cant remenber the real one). and lets comapre with a 2560x1400 monitor.

a plane will appear as a single pixel at 10 km for both this monitors, the difference is that a pixel at 800x600 is far bigger than pixel at 2560x1400, so it made easier too spot for a lower res monitor.

not sure if this is in clod.
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  #2  
Old 10-15-2011, 11:30 AM
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JG52Uther JG52Uther is offline
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I'm playing on a 32" samsung 100Hz TV, and love it!
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  #3  
Old 10-16-2011, 10:07 AM
Geronimo989 Geronimo989 is offline
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Thanks guys, ill be getting it tomorrow, cant wait
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Old 10-16-2011, 10:50 AM
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No point in going above 1920x1200 resolution. Anything more will degrade Clod's performance.
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  #5  
Old 10-16-2011, 03:19 PM
666th_Lange 666th_Lange is offline
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Getting a bigger monitor is one thing, running your games at a bigger resolution is another thing.
Take an old 15" monitor: normal res for gaming 800x600
Take a bigger 21" monitor: res for gaming 1600x1200
A lot of people think that it doubles the resolution but in fact the resolution quadrupled. You can get 4 800x600 screens into 1 1600x1200.

This also means that your CPU/GPU has to be a lot more powerfull to put out the same performance to fill that bigger screen.

I know that back then, my computers always struggled to get me a decent 1600x1200 FPS.

If you go for 1920x1200 monitor, you go even bigger then 1600x1200 and therefore need even more CPU/GPU power to match that same performance.

You could always turn down the res to crack up performance but LCD images look poor when not viewed on the native res.

LCD's then have another problem because there is more stutter noticable if your FPS below it's refreshrate when you have VSync on (on CRT's this is almost not noticable due to motion blur).

But then... if you compare the image quality from an LCD/LED monitor to an old CRT... LCD's are top notch...
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Old 10-16-2011, 03:44 PM
Vengeanze Vengeanze is offline
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I love my 27 inches but if I had 1920 instead I wouldn't be here complaining about fps.
Too bad the game looks so ugly when not in native res.
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  #7  
Old 10-17-2011, 12:27 AM
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Igo kyu Igo kyu is offline
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Quote:
Originally Posted by Vengeanze View Post
Too bad the game looks so ugly when not in native res.
I suspect that's only true when the non-native res isn't an exact division of the full res, eg I suspect that 800 x 600 would work pretty nicely on my 1600 x 1200, because the res is exactly half, so it can be exactly one pixel per a 2 x 2 pixel block. I don't yet have CloD, so I don't know that for sure.

<edit>

2560 x 1440 is exactly double 1280 x 720, so if you can select that resolution, that might be worth trying for you.

Last edited by Igo kyu; 10-17-2011 at 01:15 AM.
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Old 10-17-2011, 06:22 AM
666th_Lange 666th_Lange is offline
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Quote:
Originally Posted by Vengeanze View Post
I love my 27 inches but if I had 1920 instead I wouldn't be here complaining about fps.
Too bad the game looks so ugly when not in native res.
To get supersmooth movement (i'm not talking about loading stutter but little stutter on a constant rate noticable on fast moving terrain when you go below the VSync rate) you can try if your monitor works on 50Hz refreshrate. You won't see the difference (at least i don't) and then with VSync on, FPS is capped to 50 instead of 60 FPS. Gives you a 12% edge. Works fine here, 50FPS is more then enough.
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  #9  
Old 10-24-2011, 11:48 PM
AKA_Tenn AKA_Tenn is offline
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I use a samsung 27" 1920x1080, bigger monitors are better only if you can run them on their native res... think of it this way... a bigger monitor with the same amount of pixels as a smaller monitor is basically just like holding your head closer to that smaller monitor... the quality of the image doesn't increase, just the size... so dots are easier to see, just cause their bigger, but they'll still be dots (assuming the dot is an aircraft somewhere off in the distance).
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  #10  
Old 11-02-2011, 06:11 PM
beepee beepee is offline
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Quote:
Originally Posted by JG52Uther View Post
I'm playing on a 32" samsung 100Hz TV, and love it!
guess mines bigger than yours then 37""LG (Ive always wanted to say that)haha!!
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