![]() |
|
#1
|
|||
|
|||
![]()
Xfire ... real bad !!
|
#2
|
|||
|
|||
![]()
Who asked you!?
For you, it is the deserved punishment for buying ATI...you traitor! R.O.F.L!!! ![]() ![]() ![]() ![]() Just joking of course... Hmmm... just in case GOZR, check whether the stereoscopic option is set to off. As it was expected, the 3D option halves the fps (and the new ATI and NVIDIA cores will not be out for Xmas ![]() ![]() ~S~ Last edited by 335th_GRAthos; 10-07-2011 at 09:35 AM. |
#3
|
|||
|
|||
![]()
Hi Grathos,
The new Beta patch has done nothing for me , apart from making me frustrated. Was hoping we would see some improvements to the stutters a lot of us are having regardless of whether we are running single or multi cards. It seems that graphical glitches have been put on the back burner and left to simmer while the candy gets priority. We will just have to wait and hope Luthier and the team sort out the priorities. Sli got shelved for some time with ROF until their development team got together with Nvidia to sort it out. Sounds like both with regards to COD are blaming each other. Here is part of an FAQ post by Luthier dated 31/3/11 For full article see: - http://forum.1cpublishing.eu/showthread.php?t=19819 2. Q: I have an above-recommended SLI video card set up and my FPS is very low. A: At some point in the very hectic pre-release rush, we have broken SLI support and we have not yet been able to discover the reason for it. We are working very hard to re-enable it. In the meantime, disabling SLI will significantly boost your FPS. As you can see, that was nearly 7 months ago and nothing as far as we have heard or seen has been done to correct it. AMD M4N98TD-EVO AMD Phenom2 965 x 4 3.4gig 8gig DDR3 Ram 2x GTS 450 Sli 1Tb HDD Partitioned x 5 700w Coolermaster single rail P/S 52a 19" Samsung 931BW monitor 1280 x 960 Resolution Last edited by RickRuski; 10-09-2011 at 03:38 AM. |
#4
|
|||
|
|||
![]()
Hmmm...
![]() Well, I did not run yet in SLI mode the new beta. I set the Beta yesterday and run Black Death on one GPU. I tried what I read in some other posts: removed the tick from Grass and Ground Shadows (left only Roads as ticked). No micro stutters at all. (at 3072x1024) fps is rather low at 40-50 yet again, it is a single GPU performance. As soon as I have tried the SLI configuration I will post. ~S~ |
#5
|
|||
|
|||
![]()
Hi Grathos,
Yes I'm running about the same settings as you. Grass off, Shadows off, AA off, and all but forests and building ammount (which are medium) on high. Micro stutters are still there but not so noticeable when flying straight, only when glancing around and down they become more obvious. I'm still getting good frame rates, no complaints there but the game play isn't as smooth as I think it should be. Try flying over land with a built up area, pan around to either left or right and down, hold that view for about 15 seconds and let me know what results you have. It looks like from the read me with the latest beta patch that Ilya has promised Sli and crossfire support in the coming days---weeks, after about 7 months I hope it's days. Cheers Rick Last edited by RickRuski; 10-10-2011 at 01:13 AM. |
#6
|
|||
|
|||
![]()
I have been experimenting with the Process Affinity Mask (P.A.M.) and settings, here is what is happening for me.
With P.A.M. activated the micro stutters are minimised. With P.A.M. deactivated the micto stutters are more noticeable. With the patches P.A.M. seemed to disappear from conf.ini so I have added it back in. I'm running a 4 core proccessor so have set it to 15, see scale below. This was posted at Ubi Forums some time ago and is also in a reply by 335th_GRAthos in these forums. Process Affinity = =1 - core 0 =2 - core 1 =3 - core 0+1 =4 - core 2 =5 - core 0+2 =6 - core 1+2 =7 - core 0+1+2 =8 - core 3 =9 - core 0 + 3 =10 - core 1 + 3 =11 - core 0 + 2 + 3 =12 - core 2 + 3 =13 - core 0 + 2 + 3 =14 - core 1 + 2 + 3 =15 - core 0 + 1 + 2 + 3 My entry is at the bottom of the (rts) section and is installed like this: - [rts] ; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture mouseUse=2 ; 0 - not use, 1 - use if hardware exist joyUse=1 ; 0 - not use, 1 - use if hardware exist trackIRUse=1 ProcessAffinityMask=15 To enable P.A.M. remove semicolon To disable P.A.M. add semicolon (;ProcessAffinityMask= 15) As you can see from the above table depending on the setting you should be able to force your CPU to use if possible the cores you want. 15= cores 0,1,2,3 (all 4 cores) For those like me who are using EVGA Precision Tool it is interesting to see how the useage of the GPU's fluctuate using Sli. One GPU doesn't work the hardest all the time, there are shifts (although briefly) between each card. GPU1 will be operating at say around 80%,GPU2 at about78%, then as demand shifts so does the loading from GPU1 to GPU2. Both cards are running within about 2% of each other which indicates to me that I am getting good balance between the cards. This is in my on screen display with EVGA Precision. Cheers Rick Last edited by RickRuski; 10-12-2011 at 09:08 PM. |
#7
|
||||
|
||||
![]()
Thanks, Rick, will give it a try and report back here if it seems to help with the stutters or not.
__________________
|
![]() |
|
|