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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 10-06-2011, 03:17 PM
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Redroach Redroach is offline
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Quote:
Originally Posted by 150GCT_Veltro View Post
We are concerned with the colors because this game has really a terribile landscape, even if this beta has improved the colors. After so many years, we were waiting for somenthing more than this poor landscape, and for my opinion Slovakia's textures are still better in spite of a lower resolution and DX9.

Would be better to work on the engine and improve it, but this game without a credible landscape (as for the sky and clouds), will never give us the feeling and the immersion the Battle of Britain would deserve.

My two cents.
Okay, maybe I get a first-hand answer there: Now, that sounds and colors have been tweaked, what do you do in-game now? Flying around and enjoying the landscape? How long does that last; i.e. motivate you to fire up CoD?
Or are you, for now, content with campaigns where half of your squad crashes into the ground while on landing approach, because you're not able to inform them of your intentions? (yes, I know, there's the "circle and circle until everybody else has landed" workaround...) What about having 3+ bandits on your tail and nobody comes to your aid (read: nobody can be contacted)? Does it really cut it for now?
Would you say that bug-fixing priorities where chosen wisely? Let's assume that Radio comms would have been fixed instead of colours - would the added gameplay depth (in fact. the whole gameplay depth...) not be quite a bit better in terms of compensation for "bright" colors?

@cheesehawk mh, I had the same feelings once. But I wonder what the world would have looked like before the advent of Photography (the Cameras themselves always capturing the true world, as you say) in the 1830-1850s? I bet that back then, you could make out brush strokes on people's faces, clothes etc... indeed pretty much on everything, but the world got actually MORE color before Cameras got involved
What can we deduce from that? Hmm, I think that, in order to get Graphics historically correct, games like Napoleon:Total War should be made to provide quite an artistic, colorful experience, with heroic poses all over the place!
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