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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-06-2011, 01:47 AM
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VO101_Tom VO101_Tom is offline
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The graphic part basically like, but have a problem with it. This is not a bug, but a bad decision: the metal parts of the aircraft does not seems metal. Not glossy, like a piece of paper. In such a sunny day is should be much stronger edge-lights and reflections. It is very visible difference when you compare with a photograph.
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  #2  
Old 10-06-2011, 05:50 AM
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sorak sorak is offline
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Quote:
Originally Posted by VO101_Tom View Post
The graphic part basically like, but have a problem with it. This is not a bug, but a bad decision: the metal parts of the aircraft does not seems metal. Not glossy, like a piece of paper. In such a sunny day is should be much stronger edge-lights and reflections. It is very visible difference when you compare with a photograph.
Also the grass leaves shouldnt bend so much pass 76 degrees angle.. Unless rolled over or stepped on. In photo graphs grass is fluid and grass like.
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  #3  
Old 10-06-2011, 05:52 AM
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sorak sorak is offline
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Has anyone noticed that you can now see the pilot move with the physic forces of your plane when you view it from external views? Or did this allways happen?
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  #4  
Old 10-06-2011, 06:17 AM
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David198502 David198502 is offline
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Default no improvement at all...

ok took a second look at the betabeta patch....
in comparison to the last beta patch:
colours:
-the colours of the landscape did not improve
-the colours of the cockpit are worse
-the colour of the sea was better in previous beta

performance:
well i expected that we could see the faster rendering luthier mentioned with the new graphix engine.....on my rig its a big step backwards.
its not smooth at all anymore, at the settings i use to fly where i have normally 50-60fps over land.i dare to say not really playable.i didnt even measure fps with this patch as its apparent enough that its way worse than before.

ppitch of the E4:
well its good that one can sitch between automatic and manual pp.
-but the manual pp doesnt work like before.its much slower....it takes approximately 8-10 seconds for a whole circle on the gauge.so its again pretty useless
-besides it doesnt stop in-/decreasing when you stop hitting the button.it just keeps changing for some seconds until it comes to a stop

crosshair of the E4(and maybe other planes):
-its barely visible anymore when flying at sunny hours

landscape:
-suddenly i have no buildings anymore, with buildings amount on high
-strange shorelines appear in rivers

this beta is really a dissapointment.i know its a betabeta, but i was expecting an improvement to the beta and maybe some positive surprises.
(something like the sunlit borders of clouds luthier claimed to be ready two patches ago?)i was also expecting at least a slight increase in performance, as this new gfx system is supposed to be faster!?
i was expecting that the really good steps made with the beta would remain and that some other stuff would have beeing tweaked in the right direction.
instead everything went worse...
i go back to the beta patch and really hope that they are capable of improving the engine and the game, but this is like a bad joke
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Last edited by David198502; 10-06-2011 at 06:23 AM.
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  #5  
Old 10-06-2011, 08:29 AM
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Trooper117 Trooper117 is offline
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Quote:
Originally Posted by sorak View Post
Has anyone noticed that you can now see the pilot move with the physic forces of your plane when you view it from external views? Or did this allways happen?
Always happenned mate, even with the original game..
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