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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 10-03-2011, 04:43 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by Tree_UK View Post
Hi Bliss, yes i agree with you about the AI, but we would rather not have it for other reasons, every plane you see will be flown by a human, and no more chasing dots that dissappear etc. Thank you for your post anyway mate and keep up the great work on your server, I only wish it was in the UK as our pings are pretty high when we join.
Yes the ghost dots are a problem, but are easily avoided by using the radar as they only call out live contacts.

The netcode seems to be similar of old IL2. 15 connected clients only use about a total of 600kb of combined upload/download. If it's like the old one, ping should never be an issue. I wouldn't be surprised if you could play IL2COD on a 56k modem. 1/2 our team is from Australia and have no issues at all.
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