![]() |
#9
|
|||
|
|||
![]() Quote:
![]() What they don't realize is that it's not the size that matters but the application ![]() But without wanting to investigate further into the reasons behind their "size issues" I say we leave it at that. ![]() For those who are actually thinking about things for just a second it is clear that: A game that provides a scenario which fits into a certain map size it's unnecessary to have a bigger map. For some games that's just a little board, others might have a city, others a part of a few countries and other games need the whole globe or a huge galaxy as the playground. That's the reason why CloD doesn't have a world map - it doesn't need a bigger map. And if there was a game that required a bigger map the developers would make a bigger map. Simple as that. For us ![]() Last edited by Madfish; 10-01-2011 at 03:22 AM. |
|
|