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Battle mode Strategy, hints, questions

 
 
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Old 09-27-2011, 05:08 AM
Vulture Vulture is offline
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Join Date: Mar 2009
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Well, I was already 15 when beating Enemen. The free quests in Ellinia and Land Of The Dead and clearing Darion made me 15 and I'm still way overpowered ^^ I have something around 11k Ldr as a mage and 26 intellect. Which is funny because I never nuke.

Mage is just too easy. Equip him like a warrior and play him like a warrior, only with the TREMENDOUS advantage of 2 spells per turn. Enemen is a joke with that. Infernal Swap my Vampires with a Necro or Skeleton Archer stack of his using my Demonesses and then just Target and Stone Skin. Timeback in the end of round two, sweep up free kills without retaliation using Ancient Vampire Bats, Royal Snakes and the Distant Attack skill of the Demonesses.

So, I tried setting up my archer play and it's terrible. I really hate the playstyle having no initiative and no melees that go first, attracting the enemy's attention. Most of the time the enemy goes first (Veteran Orcs and Goblins, lolol, they're in my face before I can even act) and is 2 or 3 tiles away. Using Demons as tanks is a terrible idea if you have no Demonesses to teleport them into the enemies' ranks with. And then, again, what would I do with the swapped enemy unit anyway as I have no melee left at my base line ? ^^

Naw-naw, that's not my game. Plus the damage really isn't too impressive. Except that of the Skeleton Archers but that's a given. Elves suck donkey balls once their double shot is out (even with Precision), Hunters are doing alright but not impressive, Cannoneers are just ridiculous. And all that although I have Elven Bow, Sight and Barrel now (3/3 Bowmen Commander, too). I saved before I went to get my archer lineup and that is what I'm going to load next time I play... disappointing, really.
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